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Dota 2 Patch 7.39

Released 2025-05-22. 192 changes. Source: official patch notes

41 heroes buffed · 30 nerfed · 39 adjusted

// buff/nerf/adjust are rule-based from note text (lower cooldown/mana cost/cost = buff; mixed or 'replaced with' = adjust).

## Heroes (110)

Anti-Mage

BUFFED
  • > Talents · Level 15 Talent Persecutor Min/Max Movement Slow: +5%/15% ⇒ +7.5%/15%
  • > Talents · Level 20 Talent Mana Void Stun: +0.7s ⇒ +0.8s

Axe

BUFFED
  • > Battle Hunger · Movement Slow: 15/20/25/30% ⇒ 18/22/26/30%
  • > Talents · Level 20 Talent Counter Helix Damage: +25 ⇒ +30

Bane

ADJUSTED
  • > Enfeeble · Cooldown: 28/21/14/7s ⇒ 22/17/12/7s
  • > Base stats · Removed Bloodrush Facet
  • > Talents · Level 10 Talent +25 Bloodrage Attack Speed replaced with +175 Health

Drow Ranger

ADJUSTED
  • > Frost Arrows · Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 10% per stack, now reduces Health Restoration by 10% per stack
  • > Glacier · On-cast knockback distance: 175 ⇒ 225
  • > Base stats · Removed Spirit Cairn innate ability
  • > Slugger · Now is an innate ability
  • > Slugger · Damage (Creep Death): 40/60/80/100 ⇒ 30/45/60/75
  • > Aftershock · Radius: 350 ⇒ 300
  • > Echo Slam · Echo Damage: 90/110/130 ⇒ 90/100/110

Juggernaut

ADJUSTED
  • > Blade Fury · Damage tick interval is no longer based on Juggernaut's attack speed and has been changed to 5 ticks per second
  • > Blade Fury · Damage: 40/45/50/55 per tick ⇒ 80/110/140/170 per second
  • > Talents · Level 20 Talent -3s Blade Fury Cooldown replaced with +90 Blade Fury DPS

Morphling

NERFED
  • > Base stats · Strength gain: 3.2 ⇒ 2.6
  • > Base stats · Base Mana Regen: 0.5 ⇒ 0
  • > Attribute Shift (Agility Gain) · Shift Rate: 5/10/15/20 ⇒ 4/8/12/16
  • > Attribute Shift (Strength Gain) · Shift Rate: 5/10/15/20 ⇒ 4/8/12/16
  • > Morph · Morph Replicate sub-ability cooldown: 1s ⇒ 2s
  • > Talents · Level 20 Talent Agility: +20 ⇒ +15

Shadow Fiend

ADJUSTED
  • > Necromastery · Hero kills now grant 3 souls
  • > Feast of Souls · Cooldown: 16s ⇒ 21s
  • > Feast of Souls · Mana Cost: 60 ⇒ 60/65/70/75
  • > Feast of Souls · Duration: 7.5/8/8.5/9s ⇒ 8s
  • > Feast of Souls · Now additionally provides 5/7/9/11% bonus move speed
  • > Talents · Level 15 Talent Presence Aura Affects Buildings replaced with +2 Presence Armor Reduction
  • > Base stats · Base Health Regen: 1.5 ⇒ 2
  • > Spirit Lance · No longer upgraded with Aghanim's Scepter
  • > Phantom Rush · Now upgraded with Aghanim's Scepter
  • > Phantom Rush · Increases Max Rush Distance by 625. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them
  • > Talents · Level 20 Talent +300 Phantom Rush Range replaced with +15% Spirit Lance Illusion Damage

Pudge

NERFED
  • > Rot · Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 20%, now reduces Health Restoration by 20%

Sand King

ADJUSTED
  • > Base stats · Removed Sandshroud and Dust Devil Facets
  • > Caustic Finale · Base Damage: 15/35/55/75 ⇒ 20/40/60/80
  • > Caustic Finale · Dying Unit's Max Health as Damage: 4/8/12/16% ⇒ 3/7/11/15%
  • > Sand Storm · Radius: 350/400/450/500 ⇒ 425/500/575/650
  • > Sand Storm · Once again grants invisibility by default (0.7s fade time)
  • > Stinger · Radius: 225/255/285/315 ⇒ 230/250/270/290
  • > Stinger · Bonus Damage: 35/70/105/140 ⇒ 50/75/100/125
  • > Talents · Level 20 Talent Base/Incremental Radius of Epicenter: +100/12 ⇒ +75/7
  • > Talents · Level 25 Talent 35% Sand Storm Slow and Blind replaced with 45% Sand Storm Slow

Tiny

ADJUSTED
  • > Tree Grab · Attack Range: 350 ⇒ 300
  • > Grow · Attack Speed Reduction: 30% ⇒ 35%
  • > Avalanche · Damage: 100/200/300/400 ⇒ 100/190/280/370
  • > Talents · Level 15 Talent Avalanche Damage: +70 ⇒ +100
  • > Base stats · Base Agility: 21 ⇒ 23
  • > Base stats · Damage at level 1 increased by 2 (from 47–53 to 49–55)
  • > Magic Missile · Stun duration: 1.1/1.3/1.5/1.7s ⇒ 1.2/1.4/1.6/1.8s
  • > Talents · Level 20 Talent Wave of Terror Steals Reduced Damage And Armor: 20% ⇒ 25%
  • > Powershot · Cast Range: 2600 ⇒ 3000
  • > Focus Fire · Damage Reduction: 30% ⇒ 25%
  • > Gale Force · Cast Range: 1500 ⇒ 1200
  • > Gale Force · Radius: 1000 ⇒ 900

Zeus

ADJUSTED
  • > Talents · Level 10 Talent +1.75 Mana Regen replaced with +1 Heavenly Jump Target
  • > Talents · Level 15 Talent +1 Heavenly Jump Target replaced with -0.4s Arc Lightning Cooldown
  • > Talents · Level 25 Talent Static Field Damage: +1% ⇒ +1.5%

Lina

BUFFED
  • > Base stats · Combustion: Overheat Damage: 10/30/50/70 ⇒ 15/35/55/75
  • > Laguna Blade · Damage: 500/700/900 ⇒ 500/750/1000

Lion

NERFED
  • > Finger of Death · Cooldown: 140/90/40s ⇒ 130/85/40s
  • > Finger of Death · Aghanim's Scepter Cooldown: 80/50/20s ⇒ 90/60/30s
  • > Mass Serpent Ward · On creation, wards now prioritize the closest enemy hero in their attack range

Slardar

ADJUSTED
  • > Base stats · Base Armor decreased by 1
  • > Seaborn Sentinel · Bonus Armor: 1/2/3/4 ⇒ 3/4/5/6
  • > Seaborn Sentinel · Aghanim's Scepter Bonus Armor: 11 ⇒ 10

Witch Doctor

ADJUSTED
  • > Base stats · Removed Headhunter Facet
  • > Paralyzing Cask · No longer deals bonus damage to creeps
  • > Paralyzing Cask · Base Damage: 50 ⇒ 55/70/85/100
  • > Paralyzing Cask · Now deals 20 more damage per bounce by default
  • > Paralyzing Cask · Bounces: 2/4/6/8 ⇒ 3/4/5/6

Lich

ADJUSTED
  • > Base stats · Removed Frostbound Facet
  • > Sinister Gaze · Mana Drain per second: 15% ⇒ 20%
  • > Sinister Gaze · No longer has extended duration on creeps
  • > Chain Frost · Now the orb lingers for 2s if there are no current targets to bounce to. The orb will bounce to a new target if one becomes available within the linger duration
  • > Chain Frost · Bounces can now damage and slow Roshan
  • > Ice Spire · Hero hits to kill: 5 ⇒ 4
  • > Ice Spire · Creep hits to kill: 10 ⇒ 8

Riki

ADJUSTED
  • > Talents · Level 10 Talent Cloak and Dagger Movement Speed: +8% ⇒ +10%
  • > Talents · Level 25 Talent Cloak and Dagger Fade Delay Reduction: 1s ⇒ 1.25s

Enigma

ADJUSTED
  • > Demonic Summoning · Eidolon Damage: 20/28/38/47 ⇒ 16/27/38/49

Tinker

NERFED
  • > Base stats · Base Armor decreased by 2
  • > March of the Machines · Damage: 17/26/35/44 ⇒ 13/22/31/40

Sniper

BUFFED
  • > Take Aim · Bonus Attack Range: 200 ⇒ 100/150/200/250
  • > Take Aim · No longer increases armor
  • > Take Aim · While active, Sniper's vision range is increased by 500/750/1000/1250 and his field of view is restricted to a 140 degree cone

Necrophos

ADJUSTED
  • > Sadist · Mana Regen per kill: 3/4.5/6/7.5 ⇒ 3.5/5/6.5/8
  • > Death Pulse · Heal: 55/80/105/130 ⇒ 70/90/110/130
  • > Talents · Level 10 Talent +125 Reaper's Scythe Cast Range replaced with -2.5s Ghost Shroud Cooldown

Warlock

NERFED
  • > Fatal Bonds · No longer applies to enemies in Fog of War (once applied, damage still hits enemies in FoW)
  • > Shadow Word · Effect Radius: 300 ⇒ 225

Beastmaster

ADJUSTED
  • > Base stats · Base Agility: 22 ⇒ 19
  • > Base stats · Damage at level 1 decreased by 1 (from 53–57 to 52–56)
  • > Drums of Slom · Stacks granted upon using Primal Roar: 10/15/20 ⇒ 10
  • > Talents · Level 15 Talent Inner Beast Attack Speed: +10 ⇒ +15
  • > Shadow Strike · Movement Slow: 20/35/50/65% ⇒ 25/35/45/55%

Venomancer

ADJUSTED
  • > Base stats · Septic Shock: Aghanim's Scepter no longer gives Plague Wards the ability to deal Septic Shock damage (moved to Plague Carrier facet)
  • > Base stats · Septic Shock: Aghanim's Scepter Base Damage per debuff: 20% ⇒ 25%
  • > Plague Ward · Ward HP: 120/230/340/450 ⇒ 150/250/350/450
  • > Plague Ward · Gold Bounty: 15/17/19/21 ⇒ 10/14/18/22
  • > Talents · Level 20 Talent Gale Creates Plague Wards replaced with +50 Base Damage
  • > Talents · Level 10 Talent Time Dilation DPS per cooldown: +7 ⇒ +9
  • > Talents · Level 15 Talent Time Lock Damage: +30 ⇒ +35
  • > Talents · Level 20 Talent Time Walk Cooldown Reduction: 1s ⇒ 1.25s
  • > Talents · Level 20 Talent Attack Speed During Chronosphere/Time Zone: +80 ⇒ +100

Wraith King

ADJUSTED
  • > Base stats · Base movement speed: 315 ⇒ 310
  • > Base stats · Base Intelligence: 18 ⇒ 16
  • > Vampiric Spirit · Lifesteal: 16/24/32/40% ⇒ 10/20/30/40%
  • > Vampiric Spirit · No longer freezes Reincarnation cooldown while Wraith Delay is active
  • > Reincarnation · Can no longer be triggered while under effect of Vampiric Spirit's Wraith Delay (for ceremonial reasons)
  • > Crypt Swarm · Damage: 85/165/245/325 ⇒ 100/175/250/325
  • > Silence · Projectile Speed: 1200 ⇒ 1400
  • > Talents · Level 15 Talent Silence AoE: +75 ⇒ +100
  • > Blur · Now is an innate ability that improves with Coup de Grace level
  • > Blur · No longer dispelled when near enemy Outposts, Watchers or base buildings (other than Towers/Ancient)
  • > Blur · Now dispelled when attacking Roshan or enemy Barracks
  • > Blur · Now upgraded with Aghanim's Shard
  • > Blur · Decreases cooldown: 60/55/50/45s ⇒ 50/45/40/35s. Any time Phantom Assassin gets a hero kill, her ability cooldowns advance 60% of their max cooldown values
  • > Immaterial · Now is a basic ability
  • > Immaterial · Bonus Evasion: 20% + 1% per hero level ⇒ 20/30/40/50%
  • > Fan of Knives · Now granted by Aghanim's Scepter
  • > Fan of Knives · Max Health Damage: 28% ⇒ 30%
  • > Fan of Knives · Break Duration: 3s ⇒ 4s
  • > Fan of Knives · Cooldown: 20s ⇒ 14s

Pugna

ADJUSTED
  • > Decrepify · Cast Range: 475/550/625/700 ⇒ 550/600/650/700
  • > Meld · Armor Reduction: 5/6/7/8 ⇒ 3.5/5/6.5/8
  • > Meld · Bonus Damage: 70/125/180/235 ⇒ 55/105/155/205
  • > Psionic Trap · Aghanim's Shard Min Silence Duration: 1s ⇒ 0.25s
  • > Talents · Level 10 Talent Meld Debuff Duration: +2.5s ⇒ +2s
  • > Talents · Level 15 Talent +100 Psi Blades Attack and Split Range replaced with +3 Meld Armor Reduction

Viper

BUFFED
  • > Poison Attack · Mana Cost: 24 ⇒ 22
  • > Strike · Attack Slow: 80/120/160 ⇒ 100/140/180

Dazzle

BUFFED
  • > Shallow Grave · Cast Range: 700/800/900/1000 ⇒ 900
  • > Shallow Grave · Duration: 3.5/4/4.5/5s ⇒ 4/4.5/5/5.5s
  • > Shallow Grave · Heal Amplification per 10% missing: 2/4/6/8% ⇒ 3/5/7/9%

Clockwerk

ADJUSTED
  • > Talents · Level 20 Talent +75 Rocket Flare Damage replaced with +70 Power Cogs Mana Burn

Leshrac

NERFED
  • > Split Earth · Aghanim's Shard additional casts: 3 ⇒ 2
  • > Base stats · Attack Range: 620 ⇒ 600
  • > Base stats · Removed Ironwood Treant facet
  • > Sprout · Damage: 70/140/210/280 ⇒ 70/135/200/265
  • > Teleportation · Barrier: 100/150/200/250 ⇒ 70/130/190/250

Lifestealer

ADJUSTED
  • > Base stats · Base Strength: 25 ⇒ 23
  • > Base stats · Damage at level 1 decreased by 2 (from 41–47 to 39–45)
  • > Feast · Heal from Target's Max Health rescaled from 1.5/2/2.5/3% to 2/2.25/2.5/2.75%
  • > Feast · Max Health Damage: 1.5/2/2.5/3% ⇒ 2/2.25/2.5/2.75%
  • > Infest · Creep Max HP Loss / sec: 2/1/0% ⇒ 1.5/0.75/0%

Dark Seer

NERFED
  • > Base stats · Agility gain: 1.8 ⇒ 1.5
  • > Normal Punch · Cooldown: 9s ⇒ 10s

Clinkz

ADJUSTED
  • > Burning Army · Cooldown: 80s ⇒ 70s
  • > Talents · Level 15 Talent Attack Range: +75 ⇒ +60
  • > Hammer of Purity · Mana Cost: 30/35/40/45 ⇒ 0
  • > Hammer of Purity · Now briefly slows the target's movement speed by 75% for 0.2s
  • > Hammer of Purity · Now also increases attack range by 75 for the hit

Enchantress

ADJUSTED
  • > Impetus · Mana Cost: 50 ⇒ 40/45/50/55

Huskar

BUFFED
  • > Inner Fire · Aghanim's Shard Movement Slow: 40% ⇒ 50%
  • > Talents · Level 20 Talent Strength: +20 ⇒ +15
  • > Spider's Milk · Buff is no longer dispellable
  • > Talents · Level 10 Talent Spider's Milk Hero Health as heal: +0.5% ⇒ +1.5%
  • > Talents · Level 15 Talent -5s Spin Web Charge Restore Time replaced with +12 Incapacitating Bite Attack Bonus
  • > Talents · Level 20 Talent +12 Incapacitating Bite Attack Bonus replaced with -6s Spin Web Charge Restore Time
  • > Friendly Shadow · Ally Fade Time: 1.0s ⇒ 0.5s
  • > Talents · Level 10 Talent Damage: +20 ⇒ +25

Jakiro

ADJUSTED
  • > Liquid Frost · Bonus Damage: 12/18/24/30 ⇒ 8/16/24/32
  • > Macropyre · Linger duration: 2s ⇒ 1s
  • > Macropyre · Aghanim's Scepter no longer increases flame width by 70

Batrider

NERFED
  • > Base stats · Base movement speed: 330 ⇒ 320
  • > Sticky Napalm · Now applies 2 stacks on cast
  • > Sticky Napalm · Stack limit: 10 ⇒ 20
  • > Sticky Napalm · All per-stack values are halved
  • > Sticky Napalm · Damage per stack: 5/10/15/20 ⇒ 2.5/5/7.5/10
  • > Sticky Napalm · Movement Slow per stack: 1.5/3/4.5/6% ⇒ 0.75/1.5/2.25/3%
  • > Sticky Napalm · Aghanim's Shard upgrade reworked
  • > Sticky Napalm · Removes the 20 stack limit and allows Sticky Napalm to deal 35% of its damage to buildings
  • > Flaming Lasso · No longer upgraded with Aghanim's Shard
  • > Talents · Level 25 Talent Sticky Napalm stacks applied by Flamebreak: 2 ⇒ 4
  • > Talents · Level 25 Talent Sticky Napalm Damage: +20 ⇒ +10

Chen

BUFFED
  • > Base stats · Base damage increased by 2
  • > Base stats · Damage at level 1: 46–56 ⇒ 48–58
  • > Holy Persuasion · Bonus Damage: 2/7/11/15 ⇒ 4/8/12/16
  • > Holy Persuasion · Existing units now receive the benefits of Chen leveling up or improving Holy Persuasion (normal ability points or talents) immediately; creeps maintain their percentage of health
  • > Holy Persuasion · No longer upgraded with Aghanim's Scepter
  • > Divine Favor · Now Chen's teleporting units also receive the buff when this ability is cast on Chen himself
  • > Hand of God · Now upgraded with Aghanim's Scepter
  • > Hand of God · Reduces cooldown by 40s. Hand of God becomes a channeled spell. After the initial heal, Chen can keep channeling the ability for up to 6 seconds to grant Debuff Immunity with 60% Magic Resistance to all allied units within 800 radius with the exception of himself. This effect also triples the Hand of God's heal over time for all units within the Debuff Immunity radius
  • > Talents · Level 15 Talent Holy Persuasion Damage: +12 ⇒ +14
  • > Talents · Level 20 Talent Holy Persuasion Minimum Health: +1200 ⇒ +1300
  • > Talents · Level 20 Talent -30s Hand of God Cooldown replaced with +20% Divine Favor Heal Amplification

Spectre

NERFED
  • > Desolate · Radius: 400 ⇒ 350
  • > Shadow Step · Duration: 5/6/7s ⇒ 6s
  • > Haunt · Duration: 7s ⇒ 6s
  • > Ice Vortex · Cast Range: 1500 ⇒ 1200
  • > Ice Vortex · Radius: 300 ⇒ 275
  • > Ice Blast · Aghanim's Shard Cold Feet stun duration: 60% ⇒ 50%
  • > Talents · Level 20 Talent Ice Blast Frostbitten Duration: +5s ⇒ +4s

Doom

BUFFED
  • > Mana Cost: 150/225/300 ⇒ 150/200/250
  • > Aghanim's Scepter radius: 300 ⇒ 350

Ursa

BUFFED
  • > Talents · Level 15 Talent Enrage Status Resistance: +20% ⇒ +25%
  • > Planar Pocket · Ability Reworked
  • > Planar Pocket · Now is a unit-targeted ability. Barathrum gains 75% magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes on the target to get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected. Cast Range: 700
  • > Planar Pocket · Io's Tether is the only exception that will ignore this effect
  • > Planar Pocket · Redirected spells are not considered as reflected. If Spirit Breaker is under effects such as Lotus Orb's Echo Shell, redirected spells will be reflected back to the enemy caster
  • > Planar Pocket · If the redirected spell has different interactions for allies and enemies, Spirit Breaker will receive the enemy interaction
  • > Planar Pocket · Cooldown: 20s ⇒ 25s
  • > Planar Pocket · Mana Cost: 75 ⇒ 100
  • > Planar Pocket · Duration: 7s ⇒ 6s
  • > Planar Pocket · Now dispellable only by Strong Dispel
  • > Base stats · Base Armor decreased by 1

Alchemist

BUFFED
  • > Corrosive Weaponry · Max Stacks: 10/12/14/16 ⇒ 7/10/13/16
  • > Corrosive Weaponry · Movement Slow per stack: 1.5/2/2.5/3% ⇒ 2/2.5/3/3.5%
  • > Corrosive Weaponry · Base Attack Damage Reduction per stack: 1.5/2/2.5/3% ⇒ 2/2.5/3/3.5%

Invoker

BUFFED
  • > Base stats · Base damage increased by 4
  • > Base stats · Damage at level 1: 35–41 ⇒ 39–45
  • > Base stats · Intelligence gain: 4.7 ⇒ 4.0
  • > Base stats · Aghanim's Scepter no longer grants +2 levels to facet-centered orb and +1 to the others. Now grants only +1 level to all Orbs
  • > Base stats · Removed basic facet-exclusive upgrades: Cold Snap's health and mana restoration for Scholar of Koryx, Alacrity's bonus attack range for Mind of Tornarus and Chaos Meteor's increased size and travel distance for Agent of Gallaron
  • > Wex · Now also grants +1/2/3/4/5/6/7/8/9/10 Attack Speed per instance
  • > Exort · Attack Damage per instance: 1/3/5/7/9/11/13/15/17/19 ⇒ 2/4/6/8/10/12/14/16/18/20
  • > Cold Snap · Freeze Damage increased by 20
  • > Sun Strike · Damage: (150 + 50 * Exort) ⇒ (125 + 50 * Exort)
  • > Forge Spirit · Duration: 10/20/30/40/50/60/70/80/90/100s ⇒ 24/30/36/42/48/54/60/66/72/78s
  • > Ice Wall · The damage per second interval is now based on an individual unit gaining the debuff, rather than on an interval for the entire wall. As a result, the first damage instance is now applied instantly
  • > Ice Wall · Damage interval improved: 1s ⇒ 0.5s
  • > Ice Wall · Damage per second: (8 * Exort) ⇒ (25 + Exort * 5)
  • > Ice Wall · Wall Width now supports AoE bonuses again
  • > Talents · Level 15 Talent -4s Sun Strike Cooldown replaced with +1 Facet Orb Level
  • > Talents · Level 20 Talent Alacrity Damage/Speed: +30 ⇒ +35

Silencer

NERFED
  • > Base stats · Removed Irrepressible and Reverberating Silence facets
  • > Glaives of Wisdom · No longer upgraded with Aghanim's Shard
  • > Talents · Level 20 Talent 1 Glaives of Wisdom Bounce replaced with +40s Glaives of Wisdom Int Steal Duration
  • > Talents · Level 10 Talent Mana: +250 ⇒ +200
  • > Talents · Level 15 Talent Current Mana as Movement Speed: +1% ⇒ +0.8%
  • > Talents · Level 20 Talent Sanity's Eclipse Mana Difference Multiplier: +0.2 ⇒ +0.15

Lycan

BUFFED
  • > Wolf Bite · Now can also be used on allied creep-heroes
  • > Talents · Level 20 Talent Shapeshift Duration: +6s ⇒ +7s
  • > Thunder Clap · Cast Point improved: 0.4s ⇒ 0.35s
  • > Thunder Clap · Cooldown: 16/15/14/13s ⇒ 18/16/14/12s
  • > Thunder Clap · Damage: 75/150/225/300 ⇒ 80/160/240/320
  • > Cinder Brew · Cooldown: 22/19/16/13s ⇒ 19/17/15/13s
  • > Primal Split · Earth Brewling's attack damage increased by 5/10/15
  • > Primal Split · Earth Brewling's Demolish Bonus Building Damage: 80/140/200 ⇒ 50/100/150
  • > Primal Split · Storm Brewling's Cyclone now deals 75 damage when the target unit lands
  • > Primal Split · Storm Brewling's Wind Walk Bonus Movement Speed: 20/30/40% ⇒ 25/35/45%
  • > Primal Split · Fire Brewling's Permanent Immolation radius: 220 ⇒ 250
  • > Talents · Level 20 Talent Attack Speed: +100 ⇒ +110
  • > Menace · Damage amplification per stack: 2% ⇒ 2.5%

Lone Druid

ADJUSTED
  • > Summon Spirit Bear · Gem of True Sight's passive True Sight now works when carried by the Spirit Bear
  • > Chaos Bolt · Maximum Damage: 150/230/310/390 ⇒ 155/240/325/410

Meepo

NERFED
  • > Base stats · Base Armor decreased by 1
  • > Nature's Guise · Damage taken cooldown: 3s ⇒ 2.75s
  • > Living Armor · Duration: 15/20/25/30s ⇒ 18/22/26/30s
  • > Overgrowth · Cooldown: 120/110/100s ⇒ 110/100/90s

Ogre Magi

BUFFED
  • > Base stats · Base Strength: 23 ⇒ 25
  • > Base stats · Damage at level 1 increased by 2 (from 67–73 to 69–75)
  • > Ignite · Slow: 20/23/26/29% ⇒ 25%

Undying

BUFFED
  • > Base stats · Base Damage increased by 2
  • > Base stats · Damage at level 1: 53–61 ⇒ 55–63
  • > Soul Rip · Damage/Heal per unit: 15/25/35/45 ⇒ 14/26/38/50

Rubick

BUFFED
  • > Telekinesis · Cooldown: 24/21/18/15s ⇒ 23/20/17/14s
  • > Spell Steal · Certain spells that are toggleable and do not have a health or mana cost are no longer stealable

Disruptor

NERFED
  • > Thunder Strike · Aghanim's Shard dormant duration: 5s ⇒ 4s
  • > Talents · Level 15 Talent +1.5s Static Storm Duration replaced with +60 Static Storm Max DPS
  • > Talents · Level 20 Talent +0.6s Thunder Strike Slow Duration replaced with +150 Electromagnetic Repulsion Radius/Knockback
  • > Talents · Level 20 Talent Kinetic Field Duration: +2s ⇒ +1.5s
  • > Base stats · Nyxth Sense: Radius: 350 ⇒ 400
  • > Spiked Carapace · Cooldown: 23/18/13/8s ⇒ 20/16/12/8s

Naga Siren

ADJUSTED
  • > Base stats · Base Agility: 21 ⇒ 22
  • > Base stats · Damage at level 1 increased by 1 (from 44–46 to 45–47)
  • > Ensnare · Aghanim's Scepter now also applies Break to the target
  • > Song of the Siren · Cooldown: 180/140/100s ⇒ 160/130/100s
  • > Talents · Level 25 Talent Ensnare applies Break replaced with +25 Agility
  • > Spirit Form · Cast Range Bonus: 125/250/375 ⇒ 100/200/300
  • > Talents · Level 15 Talent Chakra Magic Cooldown Reduction: 3s ⇒ 2s

Io

ADJUSTED
  • > Base stats · Removed Sight Seer innate ability
  • > Base stats · Wellspring: New Innate Ability. Passive, can't be leveled up
  • > Base stats · Consumable items and item abilities that restore Health and Mana over time affect Io twice as fast. Total amount of restored health or mana remains the same
  • > Base stats · This applies to Healing Salve, Tango, Clarity, Bottle, Urn of Shadows, Spirit Vessel, Pollywog Charm, and Mana Draught
  • > Base stats · Example: Usually Clarity restores 150 mana over 25s. For Io it will restore 150 mana over 12.5s
  • > Spirits · Aghanim's Scepter Movement Slow: 15% ⇒ 25%
  • > Relocate · Cooldown: 100/90/80s ⇒ 90/80/70s

Visage

BUFFED
  • > Talents · Level 25 Talent Gravekeeper's Cloak Armor: 10 ⇒ 15

Slark

NERFED
  • > Essence Shift · Duration: 20/40/60/80s ⇒ 15/35/55/75s
  • > Depth Shroud · Cast Range: 600 ⇒ 400

Medusa

NERFED
  • > Mystic Snake · Base Damage: 90/150/210/270 ⇒ 90/140/190/240
  • > Mystic Snake · Mana Gain: 14/15/16/17% ⇒ 15%
  • > Gorgon's Grasp · Mana Cost: 40/60/80/100 ⇒ 65/85/105/125
  • > Stone Gaze · Mana Cost: 200 ⇒ 250
  • > Berserker's Rage · Maim Damage: 5/10/15/20 ⇒ 10/15/20/25

Magnus

BUFFED
  • > Shockwave · Slow Duration: 0.7/0.8/0.9/1s ⇒ 0.4/0.6/0.8/1s
  • > Skewer · Aghanim's Shard Tree Hit Damage: 30 ⇒ 40
  • > Skewer · Aghanim's Shard Cliff Hit Damage: 125 ⇒ 150

Timbersaw

BUFFED
  • > Exposure Therapy · Mana gain on tree kill: 4/5/6/7 ⇒ 4/6/8/10
  • > Flamethrower · Building Damage: 40% ⇒ 50%
  • > Talents · Level 10 Talent Reactive Armor Regeneration per Stack: +0.2 ⇒ +0.25
  • > Talents · Level 20 Talent Exposure Therapy Heals per Tree Destroyed: +7 ⇒ +10

Bristleback

ADJUSTED
  • > Viscous Nasal Goo · Base Armor Loss: 2/2/3/3 ⇒ 1.5/2/2.5/3
  • > Viscous Nasal Goo · Base Movement Slow: 15% ⇒ 10%
  • > Quill Spray · Added an auto-cast. Right-click the ability to make Bristleback automatically cast it whenever it's possible
  • > Base stats · Base Intelligence: 23 ⇒ 25
  • > Base stats · Damage at level 1 increased by 2 (from 39–49 to 41–51)
  • > Talents · Level 10 Talent +0.5x Arcane Bolt Int Multiplier replaced with +125 Arcane Bolt Cast Range
  • > Talents · Level 25 Talent Arcane Bolt Pierces Spell Immunity replaced with +1.5x Arcane Bolt Int Multiplier

Abaddon

NERFED
  • > Base stats · Removed Mephitic Shroud Facet
  • > Withering Mist · Instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 35%, now reduces Health Restoration by 35%
  • > Mist Coil · No longer upgraded with Aghanim's Shard
  • > Aphotic Shield · Now upgraded with Aghanim's Shard
  • > Aphotic Shield · Deals 75% of absorbed damage to nearby enemies
  • > Astral Spirit · Astral Spirit no longer automatically rejoins Elder Titan on collision with him. Now requires the duration to run out or the Return ability to be cast
  • > Outfight Them! · Now levels up with Duel
  • > Outfight Them! · Instead of increasing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 50%, now increases Health Restoration by 30/40/50/60%
  • > Outfight Them! · Now applies when attacking enemy heroes that are equal or higher level than you, instead of only higher level enemy heroes

Techies

BUFFED
  • > Base stats · Base movement speed: 300 ⇒ 310
  • > Base stats · Base Health Regen: 1.5 ⇒ 0.5
  • > Reflection · Mana Cost: 45/50/55/60 ⇒ 60/65/70/75
  • > Metamorphosis · Bonus Damage: 30/40/50/60 ⇒ 20/40/60/80
  • > Demon Zeal · Bonus Movement Speed: 100 ⇒ 60

Phoenix

BUFFED
  • > Talents · Level 20 Talent Supernova Stun Duration: +0.5s ⇒ +0.6s

Oracle

ADJUSTED
  • > Base stats · Attack Range: 620 ⇒ 625
  • > Prognosticate · Now also foretells which power rune will spawn
  • > Prognosticate · Pressing Alt will now display which rune will spawn and a timer before it spawns
  • > Fate's Edict · Cast Range: 500/600/700/800 ⇒ 700
  • > Talents · Level 10 Talent Damage: +30 ⇒ +35
  • > Talents · Level 15 Talent Splinter Blast Shatter Radius: +400 ⇒ +300
  • > Talents · Level 25 Talent Splinter Blast Stun Duration: 1.5s ⇒ 1.25s

Arc Warden

ADJUSTED
  • > Talents · Level 20 Talent Magnetic Field Cooldown Reduction: 7s ⇒ 5s
  • > Talents · Level 20 Talent Spark Wraith Damage: +40% ⇒ +50%
  • > Talents · Level 25 Talent Spark Wraith Activation Delay Reduction: 1s ⇒ 1.1s
  • > Base stats · Removed Wukong's Faithful facet
  • > Primal Spring · Cast Range: 1000 ⇒ 800
  • > Jingu Mastery · Counter Duration: 7/8/9/10s ⇒ 5.5/7/8.5/10s
  • > Pixie Dust · Bonus Health Regen: 100% ⇒ 150%
  • > Pixie Dust · Bonus Mana Regen: 100% ⇒ 150%
  • > Shadow Realm · Cooldown: 22/20/18/16s ⇒ 21/19/17/15s

Pangolier

BUFFED
  • > Talents · Level 15 Talent Shield Crash Barrier Per Hero: +80 ⇒ +90

Grimstroke

ADJUSTED
  • > Stroke of Fate · Point Vector Target behavior, previously exclusive to Fine Art facet, is now enabled by default
  • > Stroke of Fate · 20/30/40/50 bonus damage per unit replaced with separate values for heroes and creeps: 20/40/60/80 per hero and 10/20/30/40 per creep
  • > Soulbind · If the debuff ends on the primary target early due to status resistance, it will also be destroyed on the secondary target

Hoodwink

BUFFED
  • > Acorn Shot · Mana Cost: 85/90/95/100 ⇒ 70/80/90/100
  • > Scurry · Buff Duration: 2/2.5/3/3.5s ⇒ 3.5/4/4.5/5s
  • > Base stats · Base Agility: 19 ⇒ 21
  • > Base stats · Damage at level 1 increased by 1 (51–55 to 52–56)
  • > Intrinsic Edge · The tooltip now shows the current values of Health Regen, Armor, Mana Regen, and Magic Resistance gained from the ability
  • > Aether Remnant · Damage: 85/135/185/235 ⇒ 90/140/190/240
  • > Aether Remnant · Aghanim's Shard reworked
  • > Aether Remnant · Creates an additional watcher path that rotates around the remnant, providing True Sight in a 475 radius. The remnants no longer trigger on creeps, instead dealing 50% of their damage every second in both paths
  • > Resonant Pulse · Damage: 60/105/150/195 ⇒ 60/110/160/210
  • > Talents · Level 10 Talent +50 Aether Remnant Damage replaced with +40 Resonant Pulse Damage
  • > Talents · Level 10 Talent Mana Regen: +1.75 ⇒ +1.5
  • > Talents · Level 15 Talent +70 Resonant Pulse Damage replaced with +60 Aether Remnant Damage
  • > Talents · Level 15 Talent Aether Remnant Provides 475 Truesight replaced with +20% Resonant Pulse Barrier
  • > Talents · Level 20 Talent Astral Step Charge Restore Time Reduction: 4s ⇒ 3s

Snapfire

BUFFED
  • > Base stats · Buckshot: Auto attack bonus damage on non-glancing shots: 25% ⇒ 30%
  • > Talents · Level 20 Talent +60 Mortimer Kisses Impact Damage replaced with 2 Firesnap Cookie Charges

Mars

ADJUSTED
  • > Dauntless · HP Regen per extra enemy: 50% ⇒ 70%
  • > Dauntless · Radius: 900 ⇒ 700
  • > Talents · Level 10 Talent Dauntless Regen Per Enemy: +10% ⇒ +20%
  • > Dark Carnival Barker · If Ringmaster does not have a Souvenir, he will be granted one upon death (instead of upon respawn)
  • > Dark Carnival Barker · Ringmaster will no longer be granted a Souvenir if he has no Souvenirs and dies to a Neutral Creep or Roshan
  • > Escape Act · Mana Cost: 80 ⇒ 120
  • > Escape Act · Bonus Movement Speed: 5/10/15/20% ⇒ 0/8/16/24%
  • > Impalement Arts · Impact Damage: 75 ⇒ 50
  • > Spotlight · Illusion Max Health Loss each second: 50% ⇒ 30%
  • > Talents · Level 10 Talent +200 Escape Act Cast Range replaced with +75 Impalement Arts Impact Damage
  • > Base stats · Base damage decreased by 5
  • > Base stats · Damage at level 1: 54–58 ⇒ 49–53
  • > Break of Dawn · Ability reworked
  • > Break of Dawn · Passive, can't be leveled up
  • > Break of Dawn · Whenever the sun comes out, Dawnbreaker gains 25% bonus base damage and 20% bonus vision that decreases throughout the course of the day, down to 0% at night
  • > Starbreaker · Aghanim's Shard upgrade now also destroys trees in front of Dawnbreaker

Marci

BUFFED
  • > Base stats · Agility gain: 1.8 ⇒ 2.2
  • > Base stats · Damage gain per level: +3.0 ⇒ +3.2
  • > Dispose · Damage: 75/150/225/300 ⇒ 60/150/240/330
  • > Rebound · Mana Cost: 75/90/105/120 ⇒ 70/80/90/100

Muerta

ADJUSTED
  • > Base stats · Removed Ofrenda Facet
  • > Talents · Level 20 Talent 2 Dead Shot Charges replaced with +2s Pierce The Veil Duration
  • > Talents · Level 25 Talent +25% Magic Resistance replaced with 2 Dead Shot Charges

Kez

ADJUSTED
  • > Base stats · Base Health Regen: 1.0 ⇒ 1.5
  • > Base stats · Base Attack Speed: 100 ⇒ 110
  • > Base stats · Shadowhawk: No longer grants cooldown reduction
  • > Base stats · Shadowhawk: Invis Bonus Crit: 40/60/80/100% ⇒ 30/45/60/75%
  • > Base stats · Shadowhawk: Raven's Veil: Now also increases buff duration: 7/8/9s ⇒ 8/9/10s
  • > Switch Discipline · Katana Discipline no longer increases damage by 12%
  • > Switch Discipline · Katana Discipline now increases damage gained from Agility by 20%
  • > Echo Slash · Cooldown: 20/18/16/14s ⇒ 21/18/15/12s
  • > Echo Slash · Bonus Hero Damage: 25/45/65/85 ⇒ 20/40/60/80
  • > Grappling Claw · No longer has lifesteal
  • > Grappling Claw · Mana Cost: 50 ⇒ 40
  • > Grappling Claw · Cooldown: 16/13/10/7s ⇒ 13/11/9/7s
  • > Grappling Claw · Cast Range: 700/800/900/1000 ⇒ 650/750/850/950
  • > Grappling Claw · Move Slow: 80% ⇒ 70/80/90/100%
  • > Grappling Claw · Slow now lasts a fixed 0.7/0.8/0.9/1s instead of Kez's travel time
  • > Kazurai Katana · No longer applies health regen reduction
  • > Kazurai Katana · Damage per second: 6/7/8/9% ⇒ 5/7/9/11%
  • > Kazurai Katana · Duration: 5/6/7/8s ⇒ 7s
  • > Kazurai Katana · Now has a reworked active component as a default part of the ability
  • > Kazurai Katana · Kez impales the target, landing an attack on it and setting its move speed and turn rate to 0 for 0.6s. The target also takes 50% of current Kazurai Katana bleed stacks as burst damage. Cast Range: 200. Mana Cost: 50. Cooldown: 20/15/10/5s
  • > Kazurai Katana · This attack can proc attack modifiers similarly to regular attacks. The stacks that would be created by the impale are not added to the burst damage and are added after the effect ends as the usual bleed stack. Previous version did include them in the burst
  • > Kazurai Katana · Reworked Aghanim's Shard upgrade
  • > Kazurai Katana · Adds 100% lifesteal off the attack damage dealt on impalement. If the impalement was made from behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is increased from 50% to 100%
  • > Raptor Dance · 1s channeling was replaced with a 1s cast time (still cannot be cancelled by Kez)
  • > Raptor Dance · Strikes count: 2/3/4 ⇒ 4
  • > Raptor Dance · Base Damage: 75 ⇒ 30/60/90
  • > Raptor Dance · Max Health as Damage: 4% ⇒ 3%
  • > Raptor Dance · Lifesteal against illusions now has an 80% penalty, similarly to creep lifesteal penalty
  • > Falcon Rush · Now also provides 15/30/45/60% Slow Resistance during the buff
  • > Falcon Rush · Secondary Attacks Damage: 100% ⇒ 45/55/65/75%
  • > Falcon Rush · Rush Range is no longer increased by AoE bonuses
  • > Falcon Rush · Cooldown: 20/18/16/14s ⇒ 21/18/15/12s
  • > Talon Toss · No longer has an AoE effect, proccing only on target
  • > Talon Toss · Now inflicts an attack with True Strike and fixed damage instead of simply dealing physical damage
  • > Talon Toss · Damage: 75/125/175/225 ⇒ 60/120/180/240
  • > Talon Toss · Silence Duration: 1.75/2/2.25/2.5s ⇒ 2/2.25/2.5/2.75s
  • > Talon Toss · Cooldown: 16/13/10/7s ⇒ 13/11/9/7s
  • > Shodo Sai · Chance to Mark: 17% ⇒ 18%
  • > Shodo Sai · Mark no longer provides True Strike
  • > Shodo Sai · No longer grants bonus stun or critical strike from marks generated by parrying an enemy Hero
  • > Talents · Level 10 Talent +1.5 Mana Regen replaced with +50 Raptor Dance Radius
  • > Talents · Level 15 Talent Raven's Veil Mark Applies Parry Bonus replaced with +1 Raptor Dance Strike
  • > Talents · Level 20 Talent +50% Falcon Rush Evasion replaced with Add 50% of Attack Damage to Talon Toss (always uses attack value of Sai discipline)
  • > Talents · Level 20 Talent Kazurai Katana Damage Per Second: +5% ⇒ +4%

## Items (31)

Kaya

NERFED
  • > No longer provides +20% Spell Lifesteal Amplification
  • > Mana Regen Amplification bonus: +50% ⇒ +40%

Yasha and Kaya

NERFED
  • > No longer provides +25% Spell Lifesteal Amplification

Meteor Hammer

NERFED
  • > No longer provides Spell Lifesteal Amplification
  • > Mana Regen Amplification bonus: +50% ⇒ +40%

Sange

ADJUSTED
  • > +20% Lifesteal and Health Regen Amplifications replaced with +16% Health Restoration

Abyssal Blade

ADJUSTED
  • > +25% Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration

Sange and Yasha

NERFED
  • > +25% Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration
  • > Status Resistance bonus: +20% ⇒ +15%

Kaya and Sange

ADJUSTED
  • > +25% Lifesteal, Spell Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration

Orb of Frost

NERFED
  • > Cost: 250 ⇒ 300
  • > Frost instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 13%, now reduces Health Restoration by 13%
  • > Frost's slow and health restoration reduction no longer stack with Orb of Corrosion and Eye of Skadi

Orb of Corrosion

NERFED
  • > Total Cost: 1000 ⇒ 1050
  • > Corrosion instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 16%, now reduces Health Restoration by 16%
  • > Corrosion's slow and health restoration reduction no longer stack with Orb of Frost and Eye of Skadi

Eye of Skadi

NERFED
  • > Recipe changed
  • > Now requires a second Ultimate Orb (2800) instead of Point Booster (1200)
  • > No longer requires a 1050 gold recipe. Total Cost: 5300 ⇒ 5900
  • > No longer provides +250 Health and +250 Mana
  • > All Attributes bonus: +22 ⇒ +35
  • > Cold Attack instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 40%, now reduces Health Restoration and Heal Amplification by 40%
  • > Cold Attack's slow and health restoration reduction no longer stack with Orb of Frost and Orb of Corrosion

Shiva's Guard

NERFED
  • > Freezing Aura instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 25%, now reduces Health Restoration and Heal Amplification by 25%

Bloodstone

BUFFED
  • > Bloodpact cooldown: 35s ⇒ 30s

Eternal Shroud

BUFFED
  • > Shroud Mana restoration: 20% ⇒ 25%

Helm of the Dominator

ADJUSTED
  • > Recipe changed
  • > Now requires Crown (450) instead of Diadem (1000)
  • > Recipe cost: 650 ⇒ 1125. Total Cost decreased from 2625 to 2550
  • > Stats unchanged

Helm of the Overlord

BUFFED
  • > Total Cost: 5725 ⇒ 5650

Glimmer Cape

ADJUSTED
  • > Magic Resistance bonus: +25% ⇒ +20%
  • > Glimmer Barrier: 300 ⇒ 375

Holy Locket

NERFED
  • > Holy Blessing Heal Amplification: 25% ⇒ 15%

Linken's Sphere

BUFFED
  • > Health Regen bonus: +6 ⇒ +6.5

Phylactery

BUFFED
  • > Empower Spell Cooldown: 12s ⇒ 10s

Khanda

BUFFED
  • > Recipe cost: 1500 ⇒ 1300. Total Cost decreased from 5900 to 5700

Rod of Atos

NERFED
  • > Intelligence bonus: +15 ⇒ +12
  • > Cripple Mana Cost: 50 ⇒ 100

Gleipnir

NERFED
  • > Intelligence bonus: +15 ⇒ +12
  • > Eternal Chains Mana Cost: 100 ⇒ 150

Talisman of Evasion

NERFED
  • > Evasion bonus: +20% ⇒ +15%

Radiance

NERFED
  • > Evasion bonus: +20% ⇒ +15%

Urn of Shadows

ADJUSTED
  • > Recipe changed
  • > Now requires Circlet (155) instead of Fluffy Hat (250)
  • > Recipe cost: 280 ⇒ 320. Total Cost decreased from 880 to 825
  • > No longer provides +125 Health
  • > Now provides +2 All Attributes

Spirit Vessel

ADJUSTED
  • > Recipe changed
  • > Now requires Diadem (1000) instead of Vitality Booster (1000)
  • > Recipe cost unchanged. Total Cost: 2780 ⇒ 2725 due to Urn of Shadows change
  • > No longer provides +375 Health
  • > Now provides +10 All Attributes
  • > Soul Release when cast on enemy, instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 70%, now reduces Health Restoration and Heal Amplification by 70%

Vladmir's Offering

NERFED
  • > Armor bonus: +2 ⇒ +1

## Neutral Items (51)

Orb of Destruction

ADJUSTED
  • > Item Cycled Out

Pig Pole

ADJUSTED
  • > Item Cycled Out

Trusty Shovel

ADJUSTED
  • > Item Cycled Out

Chipped Vest

ADJUSTED
  • > Returning as a Tier 1 Neutral Artifact
  • > Passive: Chipper. Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps

Dormant Curio

ADJUSTED
  • > New Tier 1 Neutral Artifact
  • > Passive: Hidden Potential. Neutral Artifact you choose while holding Dormant Curio will have 30% increased potency
  • > Provides an Unleashed enchantment which improves some stats of the next non-curio artifact that you'll choose while crafting. Improved stats will have a special icon in the description to indicate that it is improved by Dormant Curio. All improvements will be listed in this summary under each item's section
  • > This enchantment is tied to the next non-curio artifact you select. It will be saved as long as you keep the upgraded artifact. Selecting a new one will make you lose the Unleashed enchantment
  • > This enchantment can't be retained with Techies' Spoon's Stash facet

Kobold Cup

NERFED
  • > New Tier 1 Neutral Artifact
  • > Active: One for the Road. Increases movement speed of all allies within 1000 units by 10% for 6s. Mana Cost: 40. Cooldown: 40s

Sister's Shroud

ADJUSTED
  • > New Tier 1 Neutral Artifact
  • > Passive: Veiled. Whenever your health falls below 50% you gain a +200% evasion bonus for 8s. Each attack negated by evasion reduces this evasion bonus to 0.25x of its current value
  • > Passive: Last Caress. Veiled cooldown is only reset if the wearer dies or kills an enemy hero

Gossamer Cape

ADJUSTED
  • > Item Cycled Out

Iron Talon

ADJUSTED
  • > Item Cycled Out

Brigand's Blade

BUFFED
  • > Dormant Curio increases Dark Mercy's damage per increment: 3 ⇒ 3.9

Essence Ring

BUFFED
  • > Dormant Curio increases Life Essence's health gained: 240 ⇒ 312

Mana Draught

BUFFED
  • > Moved: Tier 1 ⇒ Tier 2
  • > Bottoms Up base mana restored: 30 ⇒ 60
  • > Dormant Curio increases max mana restored: 4% ⇒ 5.2%

Poor Man's Shield

BUFFED
  • > Returning as a Tier 2 Neutral Artifact
  • > Passive: Damage Block. Grants a 50% chance to block 30 damage from attacks on melee wielders, or 20 damage on ranged. Chance to proc increased to 100% against hero attacks
  • > Dormant Curio increases damage blocked: 30/20 ⇒ 39/26

Searing Signet

BUFFED
  • > Dormant Curio increases Burn Through's total damage: 72 ⇒ 93.6

Tumbler's Toy

BUFFED
  • > Dormant Curio increases Vault's jump distance: 300 ⇒ 390

Nemesis Curse

ADJUSTED
  • > Item Cycled Out

Ninja Gear

ADJUSTED
  • > Item Cycled Out

Gale Guard

BUFFED
  • > Dormant Curio increases Cyclonic Shield's barrier amount: 250 ⇒ 325

Gunpowder Gauntlet

BUFFED
  • > Dormant Curio increases Beat the Crowd's bonus magical damage: 120 ⇒ 156

Jidi Pollen Bag

BUFFED
  • > New Tier 3 Neutral Artifact
  • > Active: Pollinate. Spread pollen on enemies within 700 units, decreasing their Health Restoration by 20% for 12s and dealing 12% of the target's max health as damage over the duration. Damage interval: 1s. No Mana Cost. Cooldown: 45s
  • > Dormant Curio increases total max health damage: 12% ⇒ 15.6%

Psychic Headband

ADJUSTED
  • > Returning as a Tier 3 Neutral Artifact
  • > Active: Psychic Push. Pushes the target enemy away from you 400 distance. Cast Range: 600. No Mana Cost. Cooldown: 20s
  • > Dormant Curio increases push distance: 400 ⇒ 520

Serrated Shiv

BUFFED
  • > Dormant Curio increases Gut 'Em's current health as damage: 8% ⇒ 10.4%
  • > Dormant Curio increases Gut 'Em's Roshan damage: 200 ⇒ 260

Whisper of the Dread

BUFFED
  • > Dormant Curio increases Tunnel Vision's bonus spell damage: 10% ⇒ 13%

Ceremonial Robe

ADJUSTED
  • > Item Cycled Out

Mind Breaker

ADJUSTED
  • > Item Cycled Out

Ogre Seal Totem

ADJUSTED
  • > Item Cycled Out

Crippling Crossbow

ADJUSTED
  • > Hobble 40% Healing, Health Regen, Lifesteal and Spell Lifesteal reductions replaced with a new 40% Health Restoration reduction stat
  • > Dormant Curio increases Health Restoration reduction: 40% ⇒ 52%

Dezun Bloodrite

ADJUSTED
  • > New Tier 4 Neutral Artifact
  • > Passive: Blood Invocation. Increases Spell AoE by 15%, but Spells now also cost health equal to 35% of their mana cost
  • > Dormant Curio increases AoE bonus: 15% ⇒ 19.5%

Giant's Maul

BUFFED
  • > New Tier 4 Neutral Artifact
  • > Passive: Crushing Blow. Your next attack is a critical strike that deals 150% of your attack's regular damage. Hitting an enemy with an empowered strike weakens them, decreasing their Movement Speed by 10%, Attack Speed by 15%, and Cast Speed by 20% for 4s. No Mana Cost. Cooldown: 15s
  • > Dormant Curio increases critical damage: 150% ⇒ 195%

Magnifying Monocle

BUFFED
  • > Dormant Curio increases Keen Eye's bonus cast range: 125 ⇒ 162.5 and bonus attack range from 100 to 130

Outworld Staff

ADJUSTED
  • > New Tier 4 Neutral Artifact
  • > Active: Self-Exile: Removes the caster from the world, making them invulnerable and disabled for 0.7s. Caster loses 5% of their max health on return. This damage is not lethal, but it mutes Blink Dagger and similar items after the effect. Mana Cost: 40. Cooldown: 30s
  • > Dormant Curio increases duration: 0.7s ⇒ 0.91s

Pyrrhic Cloak

BUFFED
  • > Dormant Curio increases Retribution's reflected damage: 75% ⇒ 97.5%

Magic Lamp

ADJUSTED
  • > Item Cycled Out

Pirate Hat

ADJUSTED
  • > Item Cycled Out

Book of the Dead

NERFED
  • > Greater Demonic Summoning duration: 75s ⇒ 65s
  • > Demonic Warrior health: 1800 ⇒ 1600
  • > Demonic Warrior damage type: Default ⇒ Runty
  • > Demonic Archer health: 1800 ⇒ 1300
  • > Demonic Archer damage type: Default ⇒ Piercing
  • > Dormant Curio increases Greater Demonic Summoning's duration: 65s ⇒ 84.5s

Divine Regalia

BUFFED
  • > New Tier 5 Neutral Artifact
  • > Passive: Exalted. Increases outgoing damage by 20%. If the wearer is killed, the item permanently loses the current Enchantment and turns into a Disgraced Regalia
  • > Dormant Curio increases damage multiplier: 20% ⇒ 26%

Disgraced Regalia

ADJUSTED
  • > New Tier 5 Neutral Artifact
  • > Passive: Fallen. Has nothing to provide to one who dared to die
  • > Appears only to heroes that died with Divine Regalia artifact
  • > Since the 4th slot is taken by your current Artifact when recrafting items, it is possible to recraft Disgraced Regalia with working Tier 5 Enchantment
  • > The usual Divine Regalia still can reappear among the other 3 choices

Fallen Sky

BUFFED
  • > Dormant Curio increases Fallen Sky's damage over time: 60 ⇒ 78, building impact damage from 75 to 97.5 and non-building impact damage from 150 to 195

Helm of the Undying

ADJUSTED
  • > Returning as a Tier 5 Neutral Artifact
  • > Passive: Death Delay. Survive for an extra 5 seconds after receiving a killing blow. Enemy heroes dying within 1200 units extends this effect by 5 seconds. Cooldown: 50s
  • > Dormant Curio increases base duration: 5s ⇒ 6.5s

Minotaur Horn

BUFFED
  • > Dormant Curio increases Lesser Avatar's duration: 2s ⇒ 2.6s

Spider Legs

BUFFED
  • > Dormant Curio increases Skitter's bonus movement speed: 20% ⇒ 26%

Stygian Desolator

BUFFED
  • > Dormant Curio increases Greater Corruption's armor reduction: 13 ⇒ 16.9

Unrelenting Eye

BUFFED
  • > Dormant Curio increases Relentless' base slow resistance: 100% ⇒ 130%

Alert

ADJUSTED
  • > Attack Speed bonus: +10/17/24/35 ⇒ +10/17/24/31
  • > Now additionally provides +100 Attack Range (Melee & Ranged) at Tier 4

Brawny

NERFED
  • > Health bonus: +125/165/205/245 ⇒ +110/150/190/230
  • > Now additionally provides +25% Slow Resistance at Tier 4

Mystical

ADJUSTED
  • > Magic Resistance bonus: +0/10/14/18% ⇒ +0/10/13/16%
  • > Now additionally provides +100 Cast Range at Tier 4

Quickened

ADJUSTED
  • > Now additionally provides +15% Evasion at Tier 4

Tough

ADJUSTED
  • > Damage bonus: +7/10/13/17 ⇒ +7/10/13/16
  • > Armor bonus: +0/4/7/10 ⇒ +0/4/6/8
  • > Now additionally provides +40% Knockback Resistance at Tier 4

Vampiric

ADJUSTED
  • > Now additionally provides +200 Bonus Night Vision at Tier 4

Crude

NERFED
  • > No longer provides +20/30% Slow Resistance
  • > Now provides +20/30% Health Restoration

Wise

ADJUSTED
  • > Now also provides +15% Max Mana

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