Malphite
NERFEDMalphite’s been a frontrunner on the Rift for a while, both in top and in the jungle. We’re actually very happy that he’s found a real audience in the jungle! That said, he’s still overperforming, so we need to bring him down now while still leaving him with two roles to play. To do that, we’re reducing some of his trading and clearing damage while retaining his high durability to physical damage and strong engage power. We’re also hitting jungle a little more as it’s meant to be slightly weaker than his top lane, as opposed to slightly stronger, which is currently the case.
- > W - Thunderclap · Monster Damage: 2x ⇒ 1.8x
- > E - Ground Slam · Damage: 80 / 120 / 160 / 200 / 240 (+ 60% AP) (+ 40% armor) ⇒ 60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 40% armor)
- > E - Ground Slam · Mana Cost: 50 ⇒ 50 / 55 / 60 / 65 / 70
- > R - Unstoppable Force · Cooldown: 130 / 105 / 80 ⇒ 130 / 115 / 100