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Did they nerf Udyr?

Not in 26.20. LoL 26.20

Last change: adjusted in patch 26.9.

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Udyr

ADJUSTED

Currently, we feel that Udyr's AD Q builds are extremely one note—which makes sense when you look at their scaling. We want to broaden his AD Q bruiser builds by shifting some of his AD ratios out of his Q and into W and E so the stance swapper has more than one stance.

  • > Q - Wildling Claw · Bonus Damage on First 2 Attacks: 3 / 4 / 5 / 6 / 7 / 8% (+4% per 100 bonus AD) of the target's Max Health ⇒ 3 / 4 / 5 / 6 / 7 / 8% (+3.5% per 100 bonus AD) of the target's Max Health
  • > Q - Wildling Claw · Bonus Damage On-Hit for 4 seconds: 5 / 13 / 21 / 29 / 37 / 45 (+25% bonus AD) ⇒ 6 / 12 / 18 / 24 / 30 / 36 (+20% bonus AD) (+1 - 2% bonus HP)
  • > Q - Wildling Claw · Awakened Bonus Damage on First 2 Attacks: An additional 2 - 4% (based on level) (+3% per 100 bonus AD) of the target's Max Health ⇒ An additional 2 - 4% (based on level) (+1.5% per 100 bonus AD) (+1% per 1000 bonus HP of the target's Max Health)
  • > Q - Wildling Claw · Awakened Chain Lightning Damage Per Bounce: 1.5 - 3% (based on level) (+.8% per 100 AP) ⇒ 1.5 - 3% (based on level) (+.6% per 100 AP)
  • > W - Iron Mantle · [NEW] Shield AD Ratio: 50% bonus AD
  • > W - Iron Mantle · [NEW] Awakened Shield AD Ratio: 100% bonus AD
  • > W - Iron Mantle · [NEW] Awakened Heal AD Ratio: 50% bonus AD
  • > E - Blazing Stampede · [NEW] Move Speed AD Ratio: 5% move speed per 100 bonus AD
  • > E - Blazing Stampede · [NEW] Awakened Move Speed AD Ratio: 10% move speed per 100 bonus AD

## Patch history

  1. 26.9 adjusted · 9 line(s)
  2. 26.4 buffed · 2 line(s)

## Champions changed in 26.20