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Marvel Rivals Patch 20260417

Released 2026-04-14. 11 changes. Source: official patch notes

5 heroes buffed · 4 nerfed · 2 adjusted

// Labels are rule-based per sentence (lower cooldown/cost/charge time = buff; new mechanics, thresholds and mixed changes = adjust). Review recommended.

## Vanguard (3)

Emma Frost

VanguardBUFFED

We're slightly lowering the energy cost of the White Queen's Ultimate to boost her suppression power on the battlefield. Time to shine, darling!

  • > energy cost of Psionic Seduction (Ultimate Ability): 3400 ⇒ 3100

Deadpool (Vanguard)

VanguardNERFED

We're slightly dialing back Vanguard-pool's burst damage and the survivability gains from his gun-form Ultimate. Gotta keep things fair, even for the Merc with a Mouth!

  • > Ban Hammer (Gun Form Ultimate Ability) Bonus Health gained per hammer hit: 80 ⇒ 60 (standard) and from 80 to 70 (upgraded)
  • > Ban Hammer (Gun Form Ultimate Ability) damage dealt per hammer hit: 45 ⇒ 35
  • > bonus Attack Speed provided by Deadpool in Your Area - Vanguard to Dual Desert Eagles - Vanguard: 60% ⇒ 40%

Peni Parker

VanguardBUFFED

We're slightly reducing Peni's base survivability but enhancing the deployment range and protection of her Cyber-Webs, while also improving the hit experience of her Primary Attack. This aims to strengthen Peni in positional warfare! Now she can cover more ground with her Cyber-Webs, and flexibly using their support effects will help the team handle specific enemy dives with more ease!

  • > base health: 700 ⇒ 650
  • > maximum number of Cyber-Webs that can exist simultaneously on the field: 3 ⇒ 4
  • > Bonus Health cap provided to Peni by Cyber-Webs: 150 ⇒ 200
  • > Cyber-Web Cluster Projectile Speed: 120m/s ⇒ 150m/s

## Duelist (3)

Elsa Bloodstone

DuelistNERFED

We're reining in Elsa's mobility and her threat level against Vanguards. The monster hunter needs to pace herself out there in the timestream!

  • > Helix Advance cooldown: 8s ⇒ 10s. (Cooldown at max passive stacks from 2s to 4s)
  • > Monster-Piercer percentage damage per pellet: 1.2% ⇒ 0.8%
  • > total percentage damage when all 5 pellets hit: 6% ⇒ 4%
  • > Zhiyong Note: When all pellets hit, damage against a 275 HP hero drops: 81.5 (13*5+275*6%) ⇒ 76; against a 700 HP hero, it drops from 107 (13*5+700*6%) to 93

Human Torch

DuelistADJUSTED

We're tweaking the Human Torch's mobility mechanics to boost his burst mobility and enhance his gameplay pacing. At the same time, we want his movements to be a bit more predictable for his opponents. Flame on, but with a plan, Rivals!

  • > Plasma Body Mechanic Adjusted: Upon casting, he immediately dashes a short distance (10m) in the direction of movement and enters the Plasma Body state for 4s
  • > This ability now has 2 charges, with a 10s recharge time per charge
  • > There is a 4s cooldown between consecutive casts

Winter Soldier

DuelistNERFED

Bucky had a bit too much CC, which caused some serious frustration for enemies, especially when facing dive Vanguards, Duelists, or anchor Vanguards. He felt more like a "bodyguard" than a lethal operative. We're reducing his CC capabilities and slightly buffing his frontal damage output to enrich his combat experience and make him feel like the true soldier he is!

  • > Remove Trooper's Fist Grounded effect on enemies
  • > Cooldown: 12s ⇒ 10s
  • > Bionic Hook cooldown: 12s ⇒ 15s
  • > Roterstern Projectile Damage: 75 ⇒ 80
  • > Spell Field Damage: 55 ⇒ 45
  • > Tainted Voltage single charge energize time: 6s ⇒ 5s
  • > Kraken Impact Culling Threshold: 15% ⇒ 20%
  • > base damage: 80 ⇒ 70

## Strategist (5)

Adam Warlock

StrategistBUFFED

We're giving Adam Warlock a little cosmic boost to his healing capabilities!

  • > Cosmic Cluster cooldown reduction provided to Avatar Life Stream per hit on an enemy: 0.3s ⇒ 0.4s

Cloak & Dagger

StrategistNERFED

We're slightly reducing the duration of Cloak & Dagger's Ultimate.

  • > Eternal Bond (Ultimate Ability) duration: 13s ⇒ 11s

Jeff the Land Shark

StrategistBUFFED

We're slightly reducing the pressure our favorite land shark puts on the enemy backline. Good boy, Jeff, but let's give them a breather!

  • > Joyful Splash damage falloff now starts at 15m (was 20m) and damage drops to 60% of base at 30m (was 65% at 40m)
  • > It's Jeff! (Ultimate Ability) recovery time when failing to swallow any targets: 1s ⇒ 0.4s

Luna Snow

StrategistBUFFED

A small encore for Luna Snow to enhance her base combat capabilities!

  • > Light & Dark Ice damage and healing: 22 ⇒ 24

Ultron

StrategistADJUSTED

We're expanding the battlefield coverage of Ultron's Ultimate. There are no strings on him!

  • > We've adjusted the logic of Ultron's Ultimate
  • > The four Ultron Drones surrounding Ultron will no longer shoot directly at the crosshair target; instead, they will bombard the area around the target
  • > The bombardment area matches Ultron's, but with slightly lower values
  • > With this adjustment, the coverage area of Rage of Ultron is: a 3m radius ⇒ a 6m radius
  • > After activating Rage of Ultron (Ultimate Ability):
  • > Ultron's Encephalo-Rays Damage: 8 ⇒ 18
  • > Drones' Encephalo-Rays Damage: 8 ⇒ 12
  • > New Spell Field Damage Falloff: Starts at 1.5m after Encephalo-Rays explode, with a max falloff to 50% at 3m
  • > healing effect on allies: 25 ⇒ 40
  • > (Damage and healing effects on targets within the original 3m radius remain roughly the same)
  • > TEAM-UP ABILITIES
  • > ADJUSTED OR REMOVED
  • > Guardian of the Deep (Venom - Jeff the Land Shark/Hela)
  • > Even the Goddess of Death and a ravenous Symbiote have to admit that Jeff's healing hugs were getting a little too powerful
  • > We're dialing back the extra bulk for this aquatic alliance!"
  • > excess healing converted to Bonus Health: 100 ⇒ 50
  • > healing efficiency: 70/s ⇒ 60/s
  • > NEW
  • > Lucky Loan (Black Cat - White Fox/Captain America)
  • > What do you get when you cross a master thief, a mystical Kumiho, and the First Avenger? The ultimate heist crew!
  • > As the Team-Up Anchor, Black Cat gains a 5% boost in damage output
  • > White Fox unlocks the new Nine-Tailed Aura ability through her Team-Up with Black Cat
  • > Captain America unlocks the new Vibranium Bastion ability through his Team-Up with Black Cat

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