// Labels are rule-based per sentence (lower cooldown/cost/charge time = buff; new mechanics, thresholds and mixed changes = adjust). Review recommended.
Wade's been breaking the game engine a little too hard with his non-stop gunplay! We're putting a tiny leash on his damage output while keeping his chaotic energy intact.
> Ban Hammer (Gun Form Ultimate Ability) healing provided while active: 50/s⇒25/s
> Dual Desert Eagles - Vanguard single-shot damage: 36⇒34 (standard) and from 42 to 39 (upgraded)
Lin Lie is sharpening his martial arts! We're boosting his burst potential and smoothing his combos so he can be a greater threat when diving the enemy lines.
> Jeet Kune Do hits now reduce the cooldown of Dragon's Defense by 1.2s (up from 1s)
Jean is shifting her focus. We're cutting her explosive AoE slightly to make her direct hits feel far more lethal.
> Cosmic Flames' direct hit damage: 50⇒55
> explosion damage when detonating Spark marks: 40⇒35. (Dev Note: Without damage buffs, Phoenix can no longer one-shot a 250 Health hero with a single mark + direct hit from her Endsong Inferno (Ultimate)
> However, the increase to her primary attack damage makes her far more threatening in baseline combat.)
Mantis is getting a tactical shift! She's trading some of her damage-boosting power for a brand-new baseline speed buff.
> Allied Inspiration Damage Boost provided to allies: 12%⇒8%
> New Effect: Now provides a flat 100 Movement Speed Boost to allies. (Dev Note: With Ultron now having access to conventional damage buff capabilities, Mantis needs to carve out a more unique functional niche
> By adding a movement speed buff, Mantis can better aid her team with positioning and kiting!)
Ami Han is refining her Kumiho magic to provide more consistent healing, whether she's locked in combat or disengaged.
> Healing Amount provided by the surrounding aura during Fox Form Awakening: 25/s⇒35/s; Reduce the burst healing generated by each successful attack during Fox Form Awakening from 35 to 25. (Dev Note: We observed that White Fox's healing output in Fox Form Awakening state was too high when continuously attacking enemies, but too low when unable to maintain targets
> This slightly lowers her intense burst healing when spamming attacks (from 100/s to 90/s), but significantly boosts her passive healing aura when no targets are available (from 25/s to 35/s).)
> Blessed by the Nine healing to allies during Kumiho Unleashed (Ultimate Ability): 40/s⇒60/s
> TEAM-UP ABILITIES
> ADJUSTED
> Chilling Assault (Luna Snow- Iron Fist/Emma Frost)
> The stage is expanding! We're boosting the operational range of this icy trio so they can freeze out the competition from further away
> Iced Out Diamond Spell Field: 9m⇒12m; Increase barrier placement distance to match the 12m radius
> NEW
> Primal Punishment (Devil Dinosaur-The Punisher)
> A prehistoric apex predator and a vigilante with an arsenal
> What could possibly go wrong? Frank Castle is saddling up for the ride of a lifetime!
> As the Team-Up Anchor, Devil Dinosaur gains 100 Bonus Health
> The Punisher unlocks the Ancient Judgement ability through his Team-Up with Devil Dinosaur