Skip to content
did_they_nerf_me.com

$ cat marvel-rivals/patch/20261009

Marvel Rivals Patch 20261009

Released 2026-10-06. 13 changes. Source: official patch notes

9 heroes buffed · 3 nerfed · 1 adjusted

// Labels are rule-based per sentence (lower cooldown/cost/charge time = buff; new mechanics, thresholds and mixed changes = adjust). Review recommended.

## Vanguard (4)

Devil Dinosaur

VanguardNERFED

Our prehistoric pal is shedding just a tiny bit of bulk to keep things fair and balanced.

  • > base health: 850 ⇒ 825

Hulk

VanguardBUFFED

The puny human just got faster on the trigger and the Green Goliath angrier on the battlefield.

  • > In Banner form, increase Gamma Ray Gun projectile speed: 80m/s ⇒ 120m/s
  • > In Banner form, increase gamma energy gained when Gamma Grenade hits self: 50 ⇒ 100
  • > Team-Up: Wolverine · Attack Speed boost upon entering Furious state: 20% ⇒ 25%, and Movement Speed boost from 20% to 25%
  • > Team-Up: Wolverine · Health threshold to trigger Unstoppable: 300 ⇒ 400
  • > Team-Up: Wolverine · Unstoppable cooldown: 60s ⇒ 45s

Magneto

VanguardBUFFED

The Master of Magnetism is leaning harder into his psychic alliance.

  • > Team-Up: Emma Frost · damage dealt by the magnetic projection generated via Magnetic Resonance: 45% ⇒ 50%
  • > Team-Up: Emma Frost · maximum duration of the magnetic projection: 5s ⇒ 6s

The Thing

VanguardBUFFED

It's clobberin' time, with faster shields and quicker heals alongside his Fantastic family

  • > Team-Up: Invisible Woman · Unbreakable Forces ability cooldown: 20s ⇒ 15s
  • > Team-Up: Invisible Woman · Enhanced Effect: Reduce the damage threshold required to trigger healing: 150 ⇒ 125

## Duelist (6)

Cyclops

DuelistBUFFED

The X-Men's fearless leader is sharpening his blasts and extending his kinetic combos.

  • > Optic Blast single-hit damage: 22 ⇒ 23
  • > cooldown reduction provided to Ricochet Force per Optic Blast hit: 0.25s ⇒ 0.3s
  • > energy cost of Ruby Rage (Ultimate Ability): 3700 ⇒ 3400
  • > Team-Up: Gambit · duration of Kinetic Kin: 6s ⇒ 8s

The Butcher is reeling in the reach of his absolute annihilation just a hair to give others a fighting chance.

// label: Designer note: 'reeling in the reach of his absolute annihilation just a hair to give others a fighting chance'.

  • > Shadow Scythe damage: 55 +2% of target's Maximum Health ⇒ 50 +2% of target's Maximum Health
  • > Shockwave damage: 60 ⇒ 55
  • > Twilight of the Gods (Ultimate Ability) duration: 12s ⇒ 10s
  • > Living Abyss cooldown: 15s ⇒ 12s
  • > Movement Speed during the ability: 13m/s ⇒ 10m/s

Hawkeye

DuelistBUFFED

The world's greatest marksman is knocking quicker arrows and sharing a bit of moonlight healing.

  • > Piercing Arrow projectile speed: 130m/s-195m/s ⇒ 140m/s-210m/s
  • > Slightly reduce the animation recovery time for Crescent Slash
  • > spell field width for the initial damage hit of Hypersonic Arrow: 3m ⇒ 5m
  • > Team-Up: Psylocke · Psionic Arrow single-shot damage: 32 ⇒ 33
  • > Team-Up: Cloak & Dagger · Casting Moonlit Slash will simultaneously provide self-healing equal to the healing dealt

Iron Man

DuelistADJUSTED

Tony is rolling out a massive software update, bringing auto-tracking capabilities to his missile barrages!

// label: Rework: new auto-tracking missiles with lower per-missile damage; the note ('massive software update') signals a change in playstyle, not a clear buff or nerf.

  • > New Mechanic: Missiles launched by Micro-Missile Barrage will automatically track nearby enemies upon release; reduce single-shot damage: 20 ⇒ 10
  • > Max locked-on count on a single target is 5
  • > projectile speed: 15m/s ⇒ 60m/s
  • > New Mechanic: Missiles fired via Micro-Missile Barrage during Armor Overdrive will automatically track enemies in front of you upon release; reduce single-shot damage: 15 ⇒ 10
  • > Max locked-on count on a single target is 5
  • > Team-Up: Thor · Unibeam outer ring damage: 70/s ⇒ 80/s
  • > Team-Up: Thor · Thunder Overdrive enhanced Unibeam outer ring damage: 85/s ⇒ 90/s

Phoenix

DuelistBUFFED

The cosmic entity is burning hotter, exchanging self-healing for immediate bonus bulk to stay aggressive.

// label: Designer notes: 'burning hotter'; intro: 'Phoenix is sparking up her damage'.

  • > Cosmic Flames single-shot damage: 60 ⇒ 65
  • > direct damage upon detonating Sparks: 40 ⇒ 45, and the explosion damage from 15 to 20
  • > Upon detonating Sparks, the self-heal effect has been removed, replaced with granting Bonus Health of 5 for 4s, capped at 25
  • > When Endsong Inferno (Ultimate Ability) explosion spell field and shockwave hit enemies, increase the number of Sparks applied: 1 ⇒ 2
  • > Team-Up: Hela · ability cooldown: 12s ⇒ 10s

Scarlet Witch

DuelistNERFED

Wanda is dialing back her chaos magic just a fraction to keep her AoE zoning in check.

  • > Chthonian Burst single-shot spell field damage: 40 ⇒ 35

## Strategist (3)

Adam Warlock

StrategistBUFFED

The golden savior is amplifying the restorative power of his cosmic blasts when rolling with his artificial ally.

  • > Team-Up: Ultron · healing provided by a single Cosmic Cluster: 16 ⇒ 18
  • > Team-Up: Ultron · Enhanced Effect: Increase healing provided by the explosion spell field generated upon Cosmic Cluster hits: 5 ⇒ 7 while the Team-Up is active

Gambit

StrategistBUFFED

The Cajun card-shark is spinning his staff longer and charging his suits faster for quicker pay-offs.

// label: Designer note signals a buff: 'spinning his staff longer and charging his suits faster for quicker pay-offs' (rules alone saw 2 buffs vs 2 nerfs).

  • > charge time per stack for Healing Hearts and Breaking Spades: 8s ⇒ 7s
  • > target search range for Ragin' Royal Flush: 40m ⇒ 30m
  • > extra Jump Boost effect granted to self and allies: 500 ⇒ 300
  • > Team-Up: Jubilee · duration of Sparkling Staff: 1.5s ⇒ 2s

Jubilee

StrategistBUFFED

Jubilation is popping off with brighter blinds, better sustain, and a heavier dose of vampiric vitality.

// label: Designer notes signal a buff: 'brighter blinds, better sustain, and a heavier dose of vampiric vitality'; intro: 'bringing even more explosive healing'.

  • > New Mechanic: Provide 25/s Continuous Healing to self during Sparking Sprint
  • > Dazzling Detonation Blind duration: 1.5s ⇒ 0.8s
  • > New effect added when selecting the Team-Up with Blade
  • > Base Effect: Continuously provide 15/s of healing to surrounding allies for 6s during the duration of Vampiric Kin
  • > Firework Finale (Ultimate Ability) spell field healing: 150/s ⇒ 180/s

Marvel Rivals is a trademark of its respective owners (NetEase Games / Marvel). DidTheyNerfMe is an unofficial fan site, not affiliated with or endorsed by NetEase or Marvel. No official logos or character art are used. Back home