BUFF
Arcane Mage
Mage- Wand Specialization : Now only requires 2 talent points for same benefit.
Arcane Focus : (Redesigned.) Now grants increased chance to hit with Arcane spells.
Improved Channeling : (Formerly Improved Arcane Missiles .) Now also grants Arcane Blast protection against spellcasting interruption from taking damage.
Arcane Subtlety : (Moved from row 1 down to row 2. Resistance ignoring effect a little stronger, and threat reduction to Arcane spells a little weaker.- Magic Absorption : Now has a 1 second cooldown on triggering the effect to prevent some abuses.
Arcane Concentration : The chance for the talent to be triggered by a spellcast is now reduced when a Mage casts spells of a significantly lower rank. This adjustment is due to the abuse of this talent by gold farmers to “fish” for procs with low mana cost low rank spells in the past. We have applied this same type of reduction to multiple talents across many classes, but this was the best place for us to explain why. Players should expect any similar talents that trigger a free effect to have the same penalty applied to low rank spells.
Arcane Resilience : Moved from row 3 up to row 2. No longer a gold medal talent. Now 2 talent points for the same effect.
Arcane Geometry : New row 3 talent. Increases the range of Arcane spells.
Arcane Impact : (Formerly Improved Arcane Explosion .) Now increases the critical strike chance of all Arcane spells.- Arcane Blast : (New 11-point gold medal talent. New spell.) This version of Arcane Blast is a redesign of the one known from early World of Warcraft expansions. It deals immediate damage with a 2.5 second cast, and then increases the damage done by all other Mage spells and increases its own Mana cost. These increases stack up to 4 times and last 8 seconds or until any other spell is cast. Older versions of Arcane Blast encouraged Mages to only cast that one spell. This new version encourages Mages to make use of other spells in their toolkit after increasing their damage by building an Arcane Blast stack.
Arcane Shielding : (Formerly Improved Mana Shield.) Mana cost reduction to Mana Shield increased, and now also increases resistances granted by Mage Armor.
Improved Counterspell : (Slight redesign.) Having only 1 point in this talent now grants a shorter duration
Silence all the time, instead of a 50% chance of any
Silence at all.
Arcane Meditation : Mana regeneration from Spirit while casting increased. Now has
Arcane Concentration as a pre-requisite.- Missile Barrage : New 16-point gold medal talent. This talent grants a chance for Arcane Blast , Fireball, Frostbolt , and Frostfire Bolt spells to cause your next Arcane Missiles to channel twice as fast and cost no Mana. This chance is doubled for Arcane Blast .
Arcane Mind : (Redesigned.) Now increases Intellect instead of maximum Mana. Now also increases the critical strike damage bonus of Arcane Spells. No longer has
Arcane Resilience as a pre-requisite talent.
Arcane Instability : No longer has
Presence of Mind as a pre-requisite.
Arcane Power : Now has
Presence of Mind as a pre-requisite.