Fire Mage
MageBUFFEDDevelopers’ notes: Specifically, the effects which can grant increased Fire damage from this talent are Ignite, Improved Scorch, Fireball, and Pyroblast, and Impact. Frostfire Bolt does not grant the damage increase but can benefit from it.
- Heating Up is no longer consumed if the Mage also had
Presence of Mind active for the Pyroblast cast. Heating up also always gains an additional charge each time the Mage casts Fire Blast. This does mean Fire Blast critical strikes generate 2 charges.
Wake of Fire: Talent reverted back to
Improved Fire Blast and no longer grants a bonus when the Mage kills a target. It also now increases the range of Fireblast by 8/15 yards.- Critical Mass: Mages can now spend up to 5 points in this talent for 10% total critical strike increase.
- Fire Power: Redesigned. Now only 3 talent points. Increases damage done by Fire spells by 1/2/3% per the Mage’s Fire effects on the target, up to a maximum increase of 12%. Spells that mix multiple schools of magic do not grant this bonus.
Frost Channeling now correctly reduces the Mage’s threat.- Fixed an issue where
Ice Block was too transparent. - Fixed various issues around
Clearcasting. Clearingcast now correctly does not roll for every target struck by a spell.
Clearcasting no longer has a chance to activate off of Dampen Magic and Amplify Magic.
Clearcasting no longer has a chance to be activated by abilities cast when not in combat.