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WoW Classic Forever Beta Patch Notes 1 Oct 2026

Released 2026-10-01. WoW Forever Beta Development Notes. 102 class and item changes. Source: official post

8 buffed · 10 nerfed · 84 adjusted

WoW Classic Forever (102)

Buffs (8)

BUFF

Campfires

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Camping

  • Campfires no longer deal damage to players below level 5, and they deal reduced damage to players with less than 90% health.
BUFF

Developers’ notes: Our goal is to give non-shield users a clear path to the middle of the tree, where Protection could serve as a PvP tech secondary specialization, with more access to Improved Bloodrage, Iron Will, Improved Disarm, Last Stand, and Improved Shield Bash.

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BUFF

Honor costs

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  • Honor costs for PvP gear and upgrade tokens have been adjusted, with most item costs increasing by approximately 50% to better align with gear acquisition targets.
BUFF

Honor

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  • The Honor cap has been increased from 15,000 to 25,000 to better accommodate the above new costs.
BUFF

Furlbrow's Wardrobe

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Westfall

  • Significantly reduced the respawn rate of the pocket watch in Furlbrow’s Wardrobe for the quest “The Forgotten Heirloom”.

Nerfs (10)

NERF

Wording on camping features

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Camping

  • Wording on camping features has been adjusted to use the term “mutually exclusive” instead of just “exclusive” to reduce some confusion around functionality.
NERF

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  • All Mage scrolls from comprehension have had an additional balance pass and can no longer be cast while moving.
NERF

Poor Copper Vein

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Mining

  • Reduced the amount of Poor Copper Vein nodes available in starter areas.
NERF

Hillsbrad Foothills

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  • Increased the respawn rate across many different creatures and objects in Hillsbrad Foothills, Ashenvale, Wetlands, Duskwood, and Thousand Needles.
NERF

Collecting Memories

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Westfall

  • Increased respawn rate for the undead for the quest “Collecting Memories” and Foreman Thistlenettle for the quest “Oh Brother…”
NERF

Eureka!

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Gnome

  • Eureka! no longer benefits periodic effects at all. Channeled spells do not count as periodics.
NERF

On the character sheet

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  • On the character sheet, when mousing over Spell Damage and Spell Healing, it is now explained that spells cast using spell ranks vastly below your current level receive less benefit from your Spell Damage and Spell Healing and have a reduced chance to activate your Class abilities and Talents. (examples: Frostbite and Omen of Clarity)
NERF

WoW

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  • The size of the total installation of WoW: Forever is larger than intended. We’re working to reduce it in a future Beta update.

Adjusts (84)

ADJUST

Improved rain visibility

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  • Improved rain visibility.
ADJUST

Ray Traced Shadows'

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  • Removed the ‘Ray Traced Shadows’ option. This setting will be re-added to the game in a future update, after the functionality is fixed.
ADJUST

Night Watchman's Torch

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  • Fixed an issue where the Night Watchman’s Torch was causing some unintended lag in certain situations and could not be cancelled.
ADJUST

Other changes

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  • The visual size of weapons when held in hand and sheathed on the back has been adjusted across all races to be more consistent.
ADJUST

Other changes

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  • Players can now level up to a maximum of level 30.
ADJUST

Dungeon

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  • New Dungeon - Excavation Site: Wetlands (26-31).
ADJUST

Razorfen Downs

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  • Players now have access to Razorfen Downs (25+) and Uldaman (30+), in addition to the following, already available, dungeons:
ADJUST

Ruins of Lordaeron

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  • Ruins of Lordaeron
ADJUST

Blackfathom Deeps

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  • Blackfathom Deeps
ADJUST

Scarlet Monastery

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  • Scarlet Monastery
ADJUST

Darnassus and Thunder Bluff

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  • There are now barbershops in Darnassus and Thunder Bluff, all barbershops now have barbers working at them, and city guards will give directions to barbershops.
ADJUST

Boosted Rest

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Camping

  • The Boosted Rest debuff caused by this camp feature now has a different icon intended to make the effect clearer, and the tooltip has been rewritten to be clearer.
ADJUST

BoE

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Items

  • When selling to a vendor a BoE item which has an appearance you have not collected, the item will now become soulbound (was Bound to Account).
ADJUST

Developers’ notes: The tooltip will not update correctly until a future update . Developers’ notes: This is a gameplay adjustment to match how it felt in original WoW. If a Druid gets disarmed before entering a form, their form will not remove the Disarm effect, and they will also deal reduced damage for the duration of the disarm effect, so disarming a Druid before they shift will result in them dealing reduced damage.

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  • Bear Form and Dire Bear Form now generate 75% increased Rage when landing a Critical Strike.
  • Fixed a bug causing Swipe to not scale with Attack Power. It will now correctly gain 3% of the Druid’s attack power.
  • Tiger’s Fury has been removed.
  • All Shapeshift Forms are now IMMUNE to Disarm effects.
  • Faerie Fire no longer resets your swing timer when used.
  • Fixed an issue where players were not receiving loot reliably during the quests “The Great Cat Spirit” and “The Great Windborne Cat Spirit.”
  • High Order Skyborne can now do the quest “Power Over Poison” to learn the Cure Poison spell.
ADJUST

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ADJUST

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  • Icon for Predator’s Edge changed to be more Vanilla feeling.
  • Deflection’s Parry increase changed to 1/2/3/4/5% (Was 2/4/6/8/10%).
ADJUST

Developers’ notes: There were some tameable beasts with ranks of pet abilities that were too high level for that creature. They have all been fixed. This could result in a bug where your pet “forgot” the pet ability which should not happen after this fix.

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Pets

  • Aggressive Mode has been brought back and can be found under the pet tab in your spell book.
ADJUST

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  • Winter’s Chill’s application does not roll to see if it is resisted, since the original spell needed to hit.
ADJUST

Developers’ notes: Champion of the Light had a tooltip issue saying it increased Healing; it did not. This tooltip has been removed.

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ADJUST

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  • Setup will now only add combo points to your current target if they are the one you dodged or resisted a spell from.
ADJUST

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  • Drain Soul is now correctly interrupted if the Warlock begins casting another spell.
  • The Incubus pet model has been replaced with a lower resolution model.
  • Hellfire can now critically strike.

Pets

  • Aggressive Mode is back and can be found under the pet tab in your spell book.
ADJUST

Developers’ notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.

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  • Players now generate 75% increased Rage when landing a critical strike with a basic attack.
  • Rend and Sunder Armor will now instantly tap enemies to the Warrior.
  • Queueing Heroic Strike will no longer increase off-hand hit chance.
  • Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
  • Fixed a bug that was causing Dual Wield Specialization to grant its increase to Hit Chance to both weapons.
ADJUST

Developers’ notes: Our goal here is to give Fury more access to utility and meaningful choices early in the tree for leveling, and free up points later for more choices instead of being stuck placing points into Enrage to get Flurry.

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ADJUST

Racial abilities

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  • Racial abilities are now supported.
ADJUST

Duplicate entries

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  • Duplicate entries for each spell rank on already supported classes should no longer be present.
ADJUST

Other changes

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  • The pet stable interface has been updated for gamepad support.
ADJUST

Other changes

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  • The gamepad UI bindings are now static, and any gamepad rebinding only affects the keyboard and mouse interface.
ADJUST

Raid and Party

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  • The compact Raid and Party manager frames have been updated for gamepad support.
ADJUST

Other changes

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  • Fixed an issue preventing macros placed on a gamepad action bar from being able to be moved.
ADJUST

Shenthul in Orgrimmar

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  • Shenthul in Orgrimmar will now train Windshaper Skyborne.
ADJUST

Other changes

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Enchanting

  • All crafted common and uncommon quality wands now sell at vendors for 1 copper.
ADJUST

Other changes

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Skinning

  • Creatures can once again only be skinned a single time before disappearing.
ADJUST

Dungeon quests

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  • Dungeon quests now reward 50% less extra experience beyond normal quest values.
ADJUST

Other changes

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  • Resolved an issue with players being unable to start escort quests if their quest log contained 25 or more quests.
ADJUST

certain quest items being multi-drop

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  • Resolved an issue with certain quest items being multi-drop.
ADJUST

Other changes

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  • Resolved an issue with some quests that give items on start being shareable.
ADJUST

Other changes

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  • Resolved an issue with some quests that come from items being shareable.
ADJUST

Tharnariun's Hope

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Darkshore

  • Resolved an issue with the Tharnariun’s Hope item during the quest “Plagued Lands”.
ADJUST

“Destruction in Deadmines”

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Deadmines

  • “Destruction in Deadmines” now sorts correctly in the quest log for the dungeon.
ADJUST

Shimmer Ridge trolls

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Dun Morogh

  • Shimmer Ridge trolls will respawn more evenly, and faster in areas where they were sluggish. It be the cold, mon.
ADJUST

Troggs in the Loch

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Loch Modan

  • Troggs in the Loch now respawn slightly more slowly for the quest “In Defense of the King’s Lands.”
ADJUST

Kyle's Gone Missing

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Mulgore

  • The quest “Kyle’s Gone Missing!” has been added.
ADJUST

Smooth Boulder

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Orgrimmmar

  • Smooth Boulder should be far more plentiful and available to gather for the quest “Rocks to Rests”
ADJUST

Blackrock Blockade

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Redridge Mountains

  • The quest “Blackrock Blockade” has been updated. Spawn rates have also been adjusted.
ADJUST

“A Frightened Request”

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Ruins of Loraderon

  • “A Frightened Request” now sorts correctly in the quest log under the dungeon.
ADJUST

Bloodied Insignia

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Ruins of Loraderon

  • Resolved an issue where players could receive multiple copies of the Bloodied Insignia quest item.
ADJUST

Serpentbloom Snakes

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Wailing Caverns

  • Serpentbloom Snakes now despawn after a couple of minutes. Why’d it have to be snakes?
ADJUST

Cannibalize

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Undead

  • Cannibalize cannot be used if the caster is immune to Physical damage.
ADJUST

Character Creation

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  • Character Creation will display matching icons when Standard Definition models are toggled.
ADJUST

Stables frame art

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  • Stables frame art has been updated.
ADJUST

Combo

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  • Combo points on the target frame and Personal Resource Display has updated art.
ADJUST

Other changes

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  • Fixed loot rolls in chat not displaying a player’s full name.
ADJUST

Other changes

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  • The auction house will now correctly display item suffixes.
ADJUST

Adjustments

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  • Adjustments have been made to world instances.
ADJUST

Party leaders should

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  • Party leaders should no longer be transferred when creating or updating party composition.
ADJUST

Chaining Spells

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  • Chaining Spells together does not play the precast spell effects and sounds of the next cast until the first cast finishes.
ADJUST

Fireball

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  • For example: When you cast Fireball and cast another Fireball right away, you finish your Fireball cast, your hands won’t glow or make the crackling sound of the new Fireball you’re casting, and then once your hand comes down from the first Fireball cast, you then begin the precast animation of the next Fireball spell.
ADJUST

Parry and Block

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  • Enemies can Parry and Block from behind if the player is close to them. Until this is fixed, it can be avoided by not being too close to targets.
ADJUST

Gamepad UI

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  • Switching to or from Gamepad UI mode resets the active edit mode layout to the default preset.
ADJUST

Dwarf player-characters

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  • Dwarf player-characters do not have updated splash sounds in water. This is fixed in a later build.
ADJUST

Eureka

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  • Eureka does not affect every Damaging Spell or Healing Spell for some classes. This is fixed in a later build.
ADJUST

Warriors' Dual Wield Specialization

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  • Warriors’ Dual Wield Specialization is granting both your Main hand and Off-hand 2/4/6/8/10% hit chance. It should only be granted to your Off-hand.
ADJUST

Taillasher Eggs

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  • The Taillasher Eggs for the quest “Break A Few Eggs” do not respawn as quickly as intended. This will be fixed in a later build.
ADJUST

Anduin Wrynn

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  • Anduin Wrynn - and many other children – unintentionally have hats. We’re in the process of removing them, but they keep giggling and running away, so this is going to take a while.

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