Hunter
NERFEDDevelopers’ notes: Your character will still fire Auto Shot while casting spells like Aimed Shot or Sniper Shot.
Auto Shot now requires you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.- Arrows should now be visible when a character has their bow drawn back.
- Pets now correctly benefit from Expertise.
- The Hunter’s Fire traps now correctly scale with Attack Power.
- The Hunter may now correctly have 1 active Fire Trap and 1 active Ice Trap (was 1 Trap among all types).
Pets
- Fixed an issue where pets were only ever inheriting the player’s Melee Critical Strike chance instead of whichever is higher, melee or ranged.
Dismember (Crocolisk)
- Healing reduction reduced to 25% (was 50%).
- Duration reduced to 6 seconds (was 10 seconds).
- Cooldown increased to 15 seconds (was 6 seconds).
Sonic Blast (Bat)
- Cast speed reduction reduced to 30% (was 60%).
- Duration reduced to 20 seconds (was 30 seconds).
- Cooldown increased to 60 seconds (was 30 seconds).
Mine! (Bird of Prey)
- Duration reduced to 3 seconds (was 4 seconds).
- Cooldown increased to 90 seconds (was 60 seconds).