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WoW Classic Forever Beta Patch Notes 16 Oct 2026

Released 2026-10-16. WoW Forever Beta Development Notes. 118 class and item changes, 1 encounter changes. Source: official post

21 buffed · 9 nerfed · 88 adjusted

WoW Classic Forever (118)

Buffs (21)

BUFF

Endurance

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Tauren

  • Endurance: Now grants 2% increased critical damage and healing (was 1% hit chance).
BUFF

Plainsrunning

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Tauren

  • Plainsrunning: Also grants 3% increased mounted movement speed. This increase stacks with other mounted movement speed increases.
BUFF

Cultivation

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Tauren

  • Cultivation: Cooldown reduced to 15 minutes (was 60 minutes).
BUFF

Read Leyline

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Skyborne

  • Read Leyline: Now castable while moving. Minimum duration increased to 30 seconds (was 20 seconds).
BUFF

Elemental Convergences and Leylines

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Skyborne

  • Increased the number of spawn locations of Elemental Convergences and Leylines in most Eastern Kingdoms and Kalimdor zones.
BUFF

Eureka!

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Gnome

  • Eureka!: Now an 8 second buff with no charges. Same effect on damage and ability costs. Now also benefits Power Word: Shield.
BUFF

Quickness

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Night Elf

  • Quickness: Movement speed increase now stacks with other movement speed increases.
BUFF

Developers’ notes: Specifically, the effects which can grant increased Fire damage from this talent are Ignite, Improved Scorch, Fireball, and Pyroblast, and Impact. Frostfire Bolt does not grant the damage increase but can benefit from it.

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  • Heating Up is no longer consumed if the Mage also had Presence of Mind active for the Pyroblast cast. Heating up also always gains an additional charge each time the Mage casts Fire Blast. This does mean Fire Blast critical strikes generate 2 charges.
  • Wake of Fire: Talent reverted back to Improved Fire Blast and no longer grants a bonus when the Mage kills a target. It also now increases the range of Fireblast by 8/15 yards.
  • Critical Mass: Mages can now spend up to 5 points in this talent for 10% total critical strike increase.
  • Fire Power: Redesigned. Now only 3 talent points. Increases damage done by Fire spells by 1/2/3% per the Mage’s Fire effects on the target, up to a maximum increase of 12%. Spells that mix multiple schools of magic do not grant this bonus.
  • Frost Channeling now correctly reduces the Mage’s threat.
  • Fixed an issue where Ice Block was too transparent.
  • Fixed various issues around Clearcasting. Clearingcast now correctly does not roll for every target struck by a spell. Clearcasting no longer has a chance to activate off of Dampen Magic and Amplify Magic. Clearcasting no longer has a chance to be activated by abilities cast when not in combat.
BUFF

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BUFF

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BUFF

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  • Your Stormstrike debuff is no longer consumed if your spell does not land.
  • Fixed an issue where Stormstrike could be consumed by other players or pets that weren’t the casting Shaman.
  • Stormstrike’s cost changed to 8% of Base Mana (was 125 Mana at all points in the game).
BUFF

Other changes

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  • Many items created by professions have had their vendor sell price reduced.
BUFF

Draught of Predatory Senses

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  • Draught of Predatory Senses is now a Potion, on the Combat Potion cooldown, and had its duration reduced to fit within this design space.

Nerfs (9)

NERF

Shatter Curse

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Orc

  • Shatter Curse: Now dispels Curses and Banes (was granting immunity). Magic damage taken reduced by 5% (was 15%).
NERF

Touch of the Dead

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Undead

  • Touch of the Dead no longer scales with Shadow increases on the target or the caster.
NERF

Developers’ notes: Your character will still fire Auto Shot while casting spells like Aimed Shot or Sniper Shot.

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  • Auto Shot now requires you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
  • Arrows should now be visible when a character has their bow drawn back.
  • Pets now correctly benefit from Expertise.
  • The Hunter’s Fire traps now correctly scale with Attack Power.
  • The Hunter may now correctly have 1 active Fire Trap and 1 active Ice Trap (was 1 Trap among all types).

Pets

  • Fixed an issue where pets were only ever inheriting the player’s Melee Critical Strike chance instead of whichever is higher, melee or ranged.

Dismember (Crocolisk)

  • Healing reduction reduced to 25% (was 50%).
  • Duration reduced to 6 seconds (was 10 seconds).
  • Cooldown increased to 15 seconds (was 6 seconds).

Sonic Blast (Bat)

  • Cast speed reduction reduced to 30% (was 60%).
  • Duration reduced to 20 seconds (was 30 seconds).
  • Cooldown increased to 60 seconds (was 30 seconds).

Mine! (Bird of Prey)

  • Duration reduced to 3 seconds (was 4 seconds).
  • Cooldown increased to 90 seconds (was 60 seconds).
NERF

Developers’ notes: The ability of this spell to control massive number of targets was the primary reason it was previously reduced in effectiveness and duration. It feels reasonable to let it retain this level of power when used against 4 or fewer targets.

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  • Fixed an issue preventing Frostbite and Fingers of Frost from activating from your Ice Armor and Frost Armor spells.
  • Ice Lance damage against Frozen targets changed to a 200% increase (Was 300%).
  • Cone of Cold: Movement speed of the first 4 targets hit is decreased by an additional 10% and the slow lasts an additional 3 seconds on those targets.
  • Winter’s Chill: Redesigned. No longer increases critical strike chance. Instead, it causes Cone of Cold to deal 40% increase damage per stack of Winter’s Chill on the target, consumed by next Cone of Cold.
  • Slightly changed the positioning of the spell visual for Cone of Cold.
  • New spell Frost Blast. 1.5 second cast. Deals low frost damage. Slows/chills. Benefits from talents that benefit Frostbolt.
  • Winter’s Chill change to: Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20/40/60/80/100% chance to apply Winter’s Chill, increasing the target’s damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.
NERF

Dragonmaw Orcs

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Wetlands

  • Several areas have had their respawn rates increased and evened out, including Dragonmaw Orcs, Gnolls, and Incendicite Ore.

Adjusts (88)

ADJUST

Other changes

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  • Resolved an issue with extra bright fog at lower shadow settings.
ADJUST

Horde

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  • Fixed an issue allowing Horde players to gain Kirin Tor reputation.
ADJUST

Horde

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  • Fixed an issue with various Horde characters holding the Night Watchman’s Torch.
ADJUST

Mana

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  • Fixed an issue with various drink tooltips that were not displaying the correct amount of total Mana regeneration.
ADJUST

Other changes

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  • Added a new tutorial experience for new players.
ADJUST

Bloom Intensity'

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  • Improved control over Lighting ‘Bloom Intensity’ in options to be a slider that has moved to the ‘Advanced’ graphics section.
ADJUST

Auto Attack

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  • Added ‘Auto Attack/Auto Shot’ setting. If enabled, Hunters will automatically switch between auto attack and auto shot. This is now also supported for gamepad.
ADJUST

Racial abilities

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  • Racial abilities have been updated.
ADJUST

Plainsrunning

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Tauren

  • Plainsrunning now requires the Tauren to move a minimum distance per second to keep the effect.
ADJUST

Find Treasure

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Dwarf

  • Find Treasure: Now also grants a chance to find additional items in most chests.
ADJUST

Touch of the Grave

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Undead

  • Touch of the Grave: Proc chance and cooldown adjusted to make benefit more consistent. Improvements made to visuals.
ADJUST

Touch of the Dead

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Undead

  • Touch of the Dead now has a 30% chance to activate for casters and a 20% chance to activate for Paladins/Rogues/Warriors, as well as a 25 second internal cooldown.
ADJUST

Touch of the Dead

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Undead

  • Touch of the Dead no longer suffers from a decreased multiplier when a lower ranked spell is used.
ADJUST

Eureka!

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Gnome

  • Eureka! cannot correctly be used while in stealth or invisibility.
ADJUST

Night Elves

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Night Elf

  • Night Elves no longer display their shields while in Wisp Form.
ADJUST

Wands

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  • Wands now require you to stand still for 0.5 seconds before shooting, matching early versions of World of Warcraft.
ADJUST

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ADJUST

Developers’ notes: This was just a visual bug. The damage is unchanged. Developers’ notes: Bear and Dire Bear Form still prevent Energy regeneration.

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  • Leader of the Pack now only increases Melee and Ranged Critical Strike chance, and is Raid wide.
  • The flat damage on Shred’s tooltip will now correctly scale with the % damage increase of the Savage Fury talent.
  • Furor now allows the player to retain the Energy they had when they were last in Cat Form even if they go into Bear or Dire Bear Form.
ADJUST

Developers’ notes: Is not activated by Traps.

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  • Strider Kick can now be used while disarmed or while no weapon is equipped in your Main Hand.
  • Resourcefulness now correctly reduces the Mana cost of Strider Kick.
  • Resourcefulness now correctly activates when landing a critical strike, but it has been changed to only activating on melee and ranged ability critical strikes to prevent spamming.
  • Updated the tooltip for Predator’s Edge changed to better convey that it only increases the critical strike damage of your abilities.
ADJUST

Developers’ notes: The purpose of this spell is to provide the functionality formerly granted by Rank 1 Frostbolt despite the penalization of “down-ranking”. It does have a higher Mana cost and deals a little more damage as well.

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  • Frost Blast: This new spell is learned at level 24. It deals damage and slows the target’s movement by 40%. It has a 1.5 second cast time, and is affected by all talents that affect Frostbolt.
ADJUST

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  • Fixed an issue where Presence of Mind would not be consumed by spell casts.
  • Fixed an issue where Missile Barrage could reduce the cost and duration of a second Arcane Missiles cast.
  • Missile Barrage: This talent has moved to the first row and become a 2-point talent. It now also grants a chance for Arcane Missiles hits to trigger Missile Barrage.
  • Arcane Blast: Redesigned. This spell is now a 1.5 second cast, and each time it is cast it grants the casting Mage 15% of their Intellect as additional Spell Damage. This effect also increases the cost of Arcane Blast as before and still stacks to 4 times. However, the effect now lasts 15 seconds from when it is first applied, instead of just until the next spell cast. Mana cost unchanged, but damage done and Spell Damage coefficients both reduced 40%.
  • Arcane Wrath: New 16-point gold medal talent. This new spell deals base damage similar to Fireball, with a 3.5 second cast, but also deals damage as if the Mage had additional Spell Power equal to 5% of the Mage’s maximum Mana. 6 second cooldown.
ADJUST

Developers’ notes: This is to restore the functionality of giving the Paladin more finesse and control over who has Salvation active and who doesn’t.

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ADJUST

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  • Fixed an issue where using a focus macro to cast Light’s Vigil was causing it to not go onto the appropriate target.
  • Fixed an issue causing Infusion of Light to grant Holy Shock 50% increased damage against enemies.
ADJUST

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  • Shield Specialization Mana restored to the Paladin lowered to 4% with a 3 second internal cooldown (was 6% with a 3 second internal cooldown).
  • Reckoning: This talent has been adjusted so you gain a charge of Reckoning each time it triggers. Your next melee swing (auto attack) will trigger all accumulated charges for 1 extra attack each. You may have a maximum of 4 charges.
  • This restores the Classic Era functionality of storing up to 4 charges and delays all the triggers until your next swing so that it does not cause the auto attack timer to be reset by instant attacks.
ADJUST

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ADJUST

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ADJUST

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  • Rogue Poisons will no longer incorrectly activate against targets that are attacking them.
  • Sap no longer has a chance to activate weapon procs.
  • Fixed an issue where Rogues could swap specializations to keep their energy full.
ADJUST

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ADJUST

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ADJUST

Other changes

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  • Added a swing timer to the center reticle.
ADJUST

Voice Channel Transcription

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  • Added bindings to enable and disable Voice Channel Transcription via the Chat Channels menu.
ADJUST

Ensured your own fishing bobber

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  • Ensured your own fishing bobber is always targetable.
ADJUST

Other changes

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  • Fixed using ground-targeted items. Using them a second time will now confirm the placement.
ADJUST

Edit Mode

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  • Fixed an issue causing the gamepad action bar to be invisible upon relogging after creating and selecting a custom Edit Mode layout.
ADJUST

Edit Mode

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  • Fixed an issue causing the cast bar to not be properly customizable with Edit Mode.
ADJUST

Other changes

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  • Fixed an issue making it difficult to activate actions using the class-specific flyouts.
ADJUST

Other changes

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  • Fixed an issue with quest reward selection that prevented completion of certain quests.
ADJUST

Other changes

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  • Fixed an issue where quests offered by interactive objects or other non-character quest givers could not be turned in with a gamepad.
ADJUST

Press and Hold Casting

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  • Made the “Press and Hold Casting” setting compatible with gamepad.
ADJUST

Trade confirmation dialog

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  • Updated the Trade confirmation dialog to be usable with a gamepad.
ADJUST

Guild & Communities dialogs

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  • Updated the Guild & Communities dialogs to be usable with a gamepad.
ADJUST

Chat Channels menu

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  • Updated the Chat Channels menu to be usable with a gamepad.
ADJUST

Transmog frame

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  • Updated the Transmog frame to be useable with a gamepad.
ADJUST

Insight

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  • The Insight enchant now correctly increases Spirit.
ADJUST

Morbent’s Bane

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  • Morbent’s Bane no longer causes other nearby players to play visual effects.
ADJUST

Scrolls

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  • Scrolls now incur a global cooldown when used.
ADJUST

Bartering was discounting training and repairing

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  • Fixed an issue where Bartering was discounting training and repairing.
ADJUST

Master Chef and Luremaster

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  • Visually moved the Master Chef and Luremaster perks 1 row to the left.
ADJUST

Other changes

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General

  • Fixed several quest items that were multi-drop and should not be.
ADJUST

Bloodtooth Guards

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  • There are more Bloodtooth Guards available during the quest “Raene’s Cleansing”
ADJUST

Members of the Horde are

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Dalaran

  • Members of the Horde are no longer welcome in Dalaran under any circumstances and will be attacked on sight. This does not affect access to the City of Dalaran dungeon, but the Horde questline to obtain the Dalaran Sewer Key no longer grants unrestricted access to the city in the open world.
ADJUST

How Big

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Darkshore

  • Fixed an issue where many of the furbolg camps would not grant credit for the quest “How Big a Threat?”
ADJUST

Love Eternal

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Darkshore

  • The quest “For Love Eternal” can now be turned in to Cerellian Whiteclaw at all times.
ADJUST

“Body and Heart”: Cenarion Moondust is

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Darkshore

  • “Body and Heart”: Cenarion Moondust is no longer used up when you sprinkle it on the stone, so if you need to try again, you can come back later and use it again to re-summon Lunaclaw.
ADJUST

Novice Warriors

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Mulgore

  • The Novice Warriors will no longer flag players for PvP during the quest “Sparring Match”.
ADJUST

“The Attack!” is

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  • “The Attack!” is no longer an escort quest and is now shareable, even while the event is active. Speak to Tyrion to begin the event if it is not active.
ADJUST

Lord Melenas

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Teldrassil

  • Lord Melenas no longer evades at low health during the quest “Twisted Hatred”.
ADJUST

Halaan's Gift

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Zephras Isle

  • Addressed an issue that could prevent players from using Halaan’s Gift to scry on the anchors of Zephras and progress the quest “The Anchors of Zephras.”
ADJUST

Battleground Marks of Honor

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  • Battleground Marks of Honor now stack up to 30 (was 20).
ADJUST

Unit Frames display

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  • Unit Frames display has been updated.
ADJUST

Minimap header display

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  • Minimap header display has been updated.
ADJUST

Spells with different rankings

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  • Spells with different rankings now behaves as a single entry in the Cooldown Manager.
ADJUST

Auction House

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  • Auction House now displays a column for equippable level.
ADJUST

Auction House

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  • Auction House will now properly display equipment stats from items with suffixes (example: “___ of the Monkey”).
ADJUST

Scrolling Combat Text

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  • Added detailed Scrolling Combat Text options under Options > Gameplay > Combat > Scrolling Combat Text for Self > Text on Me/Text on Target.
ADJUST

Searching for “Threat”

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  • Searching for “Threat” will now pull up the Aggro Display option.
ADJUST

Nameplate

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  • To reduce Nameplate clutter, the distance visibility for Nameplates for enemies and NPCs above and below the player have been adjusted. Your current target’s nameplate is not affected.
ADJUST

Other changes

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  • Restored level-up messages showing stat increases and talent points gained.
ADJUST

In-game Tutorials

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  • In-game Tutorials have been updated.
ADJUST

Looking For Group UI

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  • If party members are different character levels, the Looking For Group UI will now properly update the eligibility statuses of the dungeon list.
ADJUST

Group Finder

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  • Group Finder checkbox “Show All Level Ranges” will properly update the dungeon list.
ADJUST

Professions UI

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  • Fixed an issue where art assets were running amok on the Professions UI panel.
ADJUST

Who List search now supports subzones (example

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  • Who List search now supports subzones (example: characters in Northshire Valley will show up in both queries “/who northshire” and “/who elwynn”).
ADJUST

Other changes

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  • Players can no longer accept the ‘refresh world’ prompt while in combat.

Encounters (1)

Adjusts (1)

ADJUST

Other changes

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  • Creatures will now properly regenerate health when out of combat.

World of Warcraft, StarCraft II, and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. DidTheyNerfMe is not affiliated with or endorsed by Blizzard. All WoW Classic Forever classes

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