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StarCraft II Patch 5.0.14

Released November 25, 2024. 21 changes. Sources: Liquipedia · Blizzard patch notes

// buff/nerf/adjust labels are computed from stat direction (cost/time up = nerf; health/damage/range up = buff; mixed = adjust).

## Terran (6)

Cyclone

ADJUSTED
  • > Reverted to patch 5.0.11 Cyclone.

Salvage

ADJUSTED
  • > Damage now cancels the Salvage process.
  • > Salvage timer is now visible to enemies.

Sensor Tower

ADJUSTED
  • > Cost: 125/100 ⇒ 100/50
  • > Radar range: 27 ⇒ 22
  • > Can now be salvaged.
  • > Calldown: Extra Supplies increases the target Supply Depot's current/max health to 500.

Ghost

NERFED
  • > Supply cost: 2 ⇒ 3

## Protoss (8)

Nexus

ADJUSTED
  • > Maximum range for Shield Battery starting with full energy: 10 ⇒ 12
  • > Battery Overcharge removed.
  • > New ability: Energy Recharge (50 Energy / 60 second cooldown)
  • > Recharges 100 Energy to any unit or structure within 12 range of a Nexus.

Stalker

BUFFED
  • > Train time: Gateway reduced from 30 ⇒ 27 seconds

Colossus

ADJUSTED
  • > Shields/HP: 150/200 ⇒ 100/250

Tempest

ADJUSTED
  • > Supply Cost: 5 ⇒ 4
  • > vs Air attack range: 14 ⇒ 13

Immortal

ADJUSTED
  • > Cost: 275/100 ⇒ 250/100
  • > Weapon cooldown: 1.04 ⇒ 1.14

Disruptor

ADJUSTED
  • > Purification Nova radius: 1.375 ⇒ 1.5
  • > Purification Nova damage: 145 (200 vs shields) ⇒ 100 (200 vs shields)

Mothership

ADJUSTED
  • > Cost: 300/300 ⇒ 400/400
  • > Supply cost: 6 ⇒ 8
  • > Shield and HP: 250/250 ⇒ 350/350.<ref>Included in the Patch 5.0.14 PTR notes, but missing in the Patch 5.0.14 notes.</ref>
  • > Mothership now can no longer be targeted by Abduct.
  • > Damage: 6x6 ⇒ 6x4x4 (36 damage vs 1 target to 24 damage vs 4 targets each)
  • > The model size reverted (increased) to Patch 5.0.11 values.

## Zerg (7)

Queen

NERFED
  • > Cost: 150/0 ⇒ 175/0

Hydralisk

ADJUSTED
  • > Muscular augments creep speed bonus: 1.03 ⇒ 0.74
  • > New research: Nanomuscular Swell (researches new Lunge ability)
  • > Cost: 100/100, 64 seconds. Requires Hive.
  • > Lunge ability (previously called Dash) increases move speed by 100% for 0.71 seconds.

Infestor

ADJUSTED
  • > Microbial Shroud now lasts for 3.6 seconds on units leaving the Shroud.

Ultralisk

ADJUSTED
  • > Increased allied push priority: 0 ⇒ 1 (now pushes allied units out of the way when moving)
  • > Anabolic Synthesis move speed bonus: 0.82 ⇒ 0.57
  • > The model size reverted (increased) to Patch 5.0.10 values.

Lurker

ADJUSTED
  • > Health: 200 ⇒ 190
  • > Sight increases: 10 ⇒ 11