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Did they nerf Zerg?

Mostly, yes. SC2 patch 5.0.17

3 buffed · 5 nerfed · 1 adjusted

Hatchery, Lair, and Hive

BUFFED
  • > Supplies: 4 ⇒ 6
  • > Cost: 300 ⇒ 275

Creep

BUFFED
  • > Spread/Recede delay: 0.55 seconds ⇒ 0.45 seconds

Larva

NERFED
  • > Periodic spawn rate: 9.9 seconds ⇒ 10.7 seconds

Spore Crawler

NERFED
  • > Damage against Biological: 20 (+15 vs Biological) ⇒ 20 (+10 vs Biological)

Carapace Upgrades

NERFED
  • > Level 1 cost increased to 150/150 from 100/100.
  • > Level 2 cost increased to 200/200 from 150/150.
  • > Level 3 cost increased to 250/250 from 200/200.

Infestor

NERFED
  • > Microbial Shroud range: 12 ⇒ 9
  • > Microbial Shroud must be researched from the Infestation Pit.
  • > No longer has a weapon.

Viper

NERFED
  • > Abduct can no longer be cast on Siege Tanks.

Overlord

BUFFED
  • > Base speed without Pneumatized Carapace: 0.85 seconds ⇒ 0.9 seconds

Mutalisk

ADJUSTED
  • > Mutalisk Glaive targeting no longer obeys attack priorities.
  • > Weapon arc bonus: 180 ⇒ 45

Economy changes in this patch affect every race: see the full patch. Labels are computed from stat direction; source: official notes.

## Other races