Death Chain (PvP Talent) now affects 4 targets (was 3).
Death Chain (PvP Talent) initial damage increased by 500%.
Price of Progress (PvP Talent) now causes the Death Knight to be unable to be slowed under 100% of normal speed (was 90%).
Price of Progress (PvP Talent) now sacrifices 1% health every 1.5 seconds (was 1 second).
Blood Death Knight
Death Knight▲BUFFED
Developers’ notes: San’layn is dealing quite a bit more damage in AoE than our intended target for tanks. We will be reducing their overall damage to reduce the disparity. However, we will be increasing Death Strike’s damage and reducing its cleave effectiveness to buff Blood’s single target which is a little on the lower end of tanks. In addition, we are making some Deathbringer specific targeted buffs to counter the overall aura nerf and be a small net positive buff to both their AoE and single target damage.
World of Warcraft, StarCraft II, and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. DidTheyNerfMe is not affiliated with or endorsed by Blizzard.