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Did they nerf Blood Death Knight?

No change in Hotfixes 23 Oct 2026. Last buffed in Hotfixes 7 Oct 2026. · Death Knight

Last change: buffed in Hotfixes 7 Oct 2026 · source post.

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Blood Death Knight

Death KnightADJUSTED

Source post

  • Death Chain (PvP Talent) now affects 4 targets (was 3).
  • Death Chain (PvP Talent) initial damage increased by 500%.
  • Price of Progress (PvP Talent) now causes the Death Knight to be unable to be slowed under 100% of normal speed (was 90%).
  • Price of Progress (PvP Talent) now sacrifices 1% health every 1.5 seconds (was 1 second).

Blood Death Knight

Death KnightBUFFED

Developers’ notes: San’layn is dealing quite a bit more damage in AoE than our intended target for tanks. We will be reducing their overall damage to reduce the disparity. However, we will be increasing Death Strike’s damage and reducing its cleave effectiveness to buff Blood’s single target which is a little on the lower end of tanks. In addition, we are making some Deathbringer specific targeted buffs to counter the overall aura nerf and be a small net positive buff to both their AoE and single target damage.

Source post

  • All ability and minion damage reduced by 6%.
  • Death Strike damage increased by 15%.
  • Deadly Reach now causes Death Strike now to deal 60% of its damage to 2 nearby enemies (was 75%).

Deathbringer

  • Exterminate damage increased by 25%.
  • Reaper’s Mark damage increased by 20%.
  • Wave of Souls damage increased by 20%.
  • Bind in Darkness now increases Blood Boil damage by 50% (was 30%).
  • Deathly Blows now increases Death Strike damage by 20% (was 12%).
  • Swift and Painful now increases Strength by 15% (was 10%).

Blood Death Knight

Death KnightADJUSTED

Source post

  • Resolved an issue causing Grip of the Dead: Death and Decay ⇒ permanently be active on targets

Blood Death Knight

Death KnightADJUSTED

Developers’ notes: The tooltip will be updated at a later date to reflect the new value.

Source post

  • Deathbringer: Resolved an issue causing Echoing Fury to grnt Exterminate stacks on Reaper’s Mark casts.
  • San’layn: Visceral Strength now grants 6% strength (was 10%).
  • San’layn: Transfusion increases Dancing Rune Weapon damage by 5% (was 10%).

## Patch history

  1. Hotfixes 7 Oct 2026 buffed · 17 line(s) · source
  2. Patch Notes 6 Aug 2026 buffed · 20 line(s) · source
  3. Hotfixes 29 Jul 2026 adjusted · 1 line(s) · source
  4. Patch Notes 9 Feb 2026 buffed · 8 line(s) · source
  5. Patch Notes 21 Jan 2026 adjusted · 41 line(s) · source
  6. Hotfixes 26 Nov 2025 nerfed · 2 line(s) · source

## Specs changed in Hotfixes 23 Oct 2026

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